4294967295 (0xFFFFFFFF in decimal form) is not very memorable.
Still, using hex notation for all VarIndexBases would make the non-default values less readable (when interpreted as an index into the DeltaSetIndexMap array, decimal makes more sense).
Since 0xFFFFFFFF means 'no variation data', it makes sense to omit it from the ttx dump and write an empty <VarIndexBase/> element with no value.
We also allow to build Var tables without needing to pass "VarIndexBase": 0xFFFFFFFF in the source dict.
This updates fonttools to match the latest draft COLRv1 spec at https://github.com/googlefonts/colr-gradients-spec/pull/290
Summary of changes:
- Added 8 new PaintScale* tables: with/without centers, uniform vs non-uniform
- Added *AroundCenter variants to PaintRotate and PaintSkew (default versions no longer have centerX/Y defaulting to origin)
- PaintRotate, PaintSkew and PaintComposite formats re-numbered
This is a breaking change (but the COLRv1 API was already marked as unstable and subject to change)
The changes in this PR are meant to match the changes from the COLRv1 draft spec at:
https://github.com/googlefonts/colr-gradients-spec/pull/302
When a TTFont is loaded with lazy=True, the otTables are only loaded upon BaseTable.__getattr__
when the requested attribute is not found in the instance __dict__.
Since the Paint.Format enum was defined at class level, every Paint instance, even when loaded
lazily, will have a 'Format' attribute and the magic decompile-on-missing-attribute will not
trigger, since the class attribute will be returned when the instance is missing one.
For this reason, and to not add further special cases, it's better to simply move this Paint.Format
enum class outside to the module level scope, and rename it PaintFormat.
This adds an unbuildColrV1 which does the inverse of colorLib.builder.buildColrV1.
Takes a LayerV1List and BaseGlypV1List and returns a map of base glyphs to raw data structures (list, dict, float, str, etc.).
Useful not only for debugging purpose, but also for implementing COLRv1 subsetting (where we need to drop whole chunks of paints which may be reused by multiple glyphs).
LayerV1Record and Affine2x2 are gone.
LayerV1List now contains a list of Paint DAGs
Added 4 new Paint formats: PaintGlyph, PaintColorGlyph, PaintTransform
and PaintComposite