661 Commits

Author SHA1 Message Date
Jens Kutilek
2f94365340 Rename self.bitmapSets to self.strikes etc. 2014-09-24 13:54:24 +03:00
Jens Kutilek
9106d1d8e8 Rename sbixBitmapHeader... to sbixGlyphHeader... 2014-09-24 13:54:24 +03:00
Jens Kutilek
cb905522b1 Renamed sbixBitmapSet... to sbixStrike... 2014-09-24 13:54:24 +03:00
Jens Kutilek
473d57bef1 Renamed BitmapOffset to GlyphDataOffset 2014-09-24 13:54:24 +03:00
Behdad Esfahbod
4e860eb40b Merge pull request #160 from khaledhosny/fix-TTGlyph.draw
Fix: 'list' object has no attribute 'tolist'
2014-09-24 11:56:14 +03:00
Behdad Esfahbod
6233dc5e3a Merge pull request #162 from fontfont/master
Fix calculation of offsets for second strike in sbix table
2014-09-22 23:41:09 +02:00
Jens Kutilek
2e262319eb Implement originOffsetX/Y for glyph data records 2014-09-22 18:18:01 +02:00
Jens Kutilek
89e9842d0b Rename size to ppem 2014-09-22 17:20:04 +02:00
Jens Kutilek
590906c7b4 Rename BitmapSet to Strike 2014-09-22 17:07:01 +02:00
Jens Kutilek
20125e16f4 Rename numSets to numStrikes 2014-09-22 16:58:55 +02:00
Jens Kutilek
d06c71932e Rename unknown fields to version, flags (again) 2014-09-22 16:54:43 +02:00
Jens Kutilek
8f9fcd911d Remove padding from comment ;) 2014-09-22 16:02:36 +02:00
Jens Kutilek
64dc269f3c Padding for strikes is apparently not necessary
… nor is it in the spec.
2014-09-22 15:58:39 +02:00
Jens Kutilek
dd69de96cd Fix wrong calculation of offsets for second strike 2014-09-22 15:38:02 +02:00
Khaled Hosny
f329808703 Fix: 'list' object has no attribute 'tolist' 2014-09-21 19:18:46 +03:00
Jens Kutilek
fe4a723322 Try again 2014-09-19 18:19:28 +02:00
Jens Kutilek
7c99304474 Change unknown header fields to version, flags 2014-09-19 17:51:13 +02:00
Jens Kutilek
3b42e16cb2 Rename import in sbixStrike.py 2014-09-19 16:22:02 +02:00
Jens Kutilek
2aa0e9e524 Rename imports in _s_b_i_x.py 2014-09-19 16:21:23 +02:00
Jens Kutilek
c1378d345b Rename sbixBitmap to sbixGlyphData 2014-09-19 16:21:03 +02:00
Jens Kutilek
484fe4d11d Rename sbixBitmapSet to sbixStrike 2014-09-19 16:16:17 +02:00
Olivier Berten (selapa.net)
bc839d342f Since KernTable_format_2 doesn't bring anything more than KernTable_format_unkown, let's get rid of it for now 2014-09-18 12:47:53 +01:00
Olivier Berten (selapa.net)
ad4c4c4f0b Missing argument in KernTable_format_2.toXML function 2014-09-17 22:01:40 +01:00
Behdad Esfahbod
aeeb884b4c [ttx] Always add raw=True attribute when dumping DefaultTable to XML
Needed to avoid surprises when we add new table implementations.
Recently we added VDMX table, and that broke build of projects using
VDMX with DefaultTable, eg:

https://github.com/behdad/fonttools/issues/151
2014-08-24 13:01:27 -04:00
Behdad Esfahbod
bfe99090ba Fix reading XML for CBLC with external image files 2014-08-19 12:40:12 -04:00
Behdad Esfahbod
b342a27430 Add glyf.Glyph.trim() that removes padding and if asked hinting 2014-08-15 14:34:03 -04:00
Cosimo Lupo
e386a1a408 update table's list through MetaTools/buildTableList.py 2014-08-13 19:51:47 +01:00
Cosimo Lupo
d9c0d38115 a VDMX table converter 2014-08-13 19:51:13 +01:00
Behdad Esfahbod
5ba7d98a41 [glyf] Only pad glyphs that are odd-lengthed
Ouch!  Thinko.
2014-07-23 16:36:31 -04:00
Behdad Esfahbod
5ed7d154a9 Turn assert into warning 2014-07-23 16:28:34 -04:00
Behdad Esfahbod
3a10a6546c [glyf] Don't pad when removing hinting instructions
Finishes recent changes.
2014-07-22 21:48:19 -04:00
Behdad Esfahbod
9ab98b2d65 Adjust previous commit 2014-07-22 17:39:17 -04:00
Behdad Esfahbod
eef4daeeaa Add padding to glyphs only if it makes it possible to use short loca
Otherwise don't add padding.  This is against the spec, but "should"
work everywhere.  The spec only says offsets "should" be padded:

"""Note that the local offsets should be long-aligned, i.e., multiples
of 4. Offsets which are not long-aligned may seriously degrade
performance of some processors."""

We don't add any padded that we absolutely don't have to.  Should save
an average of one byte per glyph on large fonts.
2014-07-22 16:00:24 -04:00
Behdad Esfahbod
c6b031d661 Only use two-byte offsets in loca table if all offsets are even
Otherwise it will mess up.
2014-07-22 15:49:04 -04:00
Behdad Esfahbod
30ff4ab869 Minor debug output improvement 2014-07-22 15:37:17 -04:00
Behdad Esfahbod
e6adebdc4a Make glyf-table glyph loading lazy by default
When I added the font.lazy setting, I made glyf table non-lazy
by default.  This is helpful to users who typically access glyphs
like:

	glyf_table.glyphs[glyfname]

instead of the correct way:

	glyf_table[glyfname]

and also forget to call expand() on the glyph.  However, this
significantly slows down most scripts that load the font without
lazy=True...  As such, add a third mode to laziness.  By default
lazy=None and does NOT expand glyphs.  If lazy=False is passed
in, all glyphs are loaded.

I hope this is an acceptable middle ground and not too confusing.
2014-07-14 20:02:37 -04:00
Behdad Esfahbod
9bd685a3ec [cmap] Remove bogus use of font.lazy
Ouch!
2014-07-14 20:01:04 -04:00
Behdad Esfahbod
671bca785d [glyf] Align glyphs at word boundaries, not long
Saves two bytes per glyph on average.  Or as Roozbeh reports,
70kb in DroidSansFallbackFull.ttf.
2014-07-14 19:53:42 -04:00
Behdad Esfahbod
83a89c123f Fix isComposite with empty glyphs
Was broken in 626107c8.
2014-06-25 19:02:04 -06:00
Behdad Esfahbod
e0a45cdb84 Fixup for f1d5c85c3f8a3500048c8a3ef59a25f836e2bcb4
Really fix https://github.com/behdad/fonttools/issues/124
this time.
2014-06-16 18:39:22 -04:00
Behdad Esfahbod
f1d5c85c3f Ignore "reserved" post table format 2.0 indices
Fixes https://github.com/behdad/fonttools/issues/124
2014-06-13 13:18:22 -04:00
Behdad Esfahbod
3c89b298c3 Disallow empty glyph name decoded from post table
But preserve it...

For example, with this font:

https://code.google.com/p/googlefontdirectory/source/browse/ofl/phetsarath/Phetsarath-Regular.ttf

we now get:

    ...
    <GlyphID id="136" name="uni0EDD.am"/>
    <GlyphID id="137" name="uni0EB3.right"/>
    <GlyphID id="138" name="glyph00138"/>
    <GlyphID id="139" name="glyph00139"/>
    <GlyphID id="140" name="glyph00140"/>
    ...
    <GlyphID id="161" name="glyph00161"/>
  </GlyphOrder>

...

  <post>
    <formatType value="2.0"/>
    <italicAngle value="0.0"/>
    <underlinePosition value="-217"/>
    <underlineThickness value="150"/>
    <isFixedPitch value="0"/>
    <minMemType42 value="0"/>
    <maxMemType42 value="0"/>
    <minMemType1 value="0"/>
    <maxMemType1 value="0"/>
    <psNames>
      <!-- This file uses unique glyph names based on the information
           found in the 'post' table. Since these names might not be unique,
           we have to invent artificial names in case of clashes. In order to
           be able to retain the original information, we need a name to
           ps name mapping for those cases where they differ. That's what
           you see below.
            -->
      <psName name="glyph00107" psName=""/>
      <psName name="glyph00138" psName=""/>
      <psName name="glyph00139" psName=""/>
      ...
      <psName name="glyph00161" psName=""/>
    </psNames>

Part of https://github.com/behdad/fonttools/issues/124
2014-06-13 13:10:16 -04:00
Behdad Esfahbod
4d6be6b7d2 Don't use has_key in post table; that's gone in python3
Raised here: https://github.com/behdad/fonttools/issues/124
2014-06-13 12:47:58 -04:00
Behdad Esfahbod
69ef79b5da Err if post table format 2 indices get to the reserved range 2014-06-13 12:47:50 -04:00
Behdad Esfahbod
d65b587708 Minor 2014-06-05 17:58:15 -04:00
Behdad Esfahbod
ced737e249 Allow ligatures with one component only 2014-06-05 17:03:31 -04:00
Behdad Esfahbod
a47d226662 Apply fixes from 'hhea' to 'vhea'
Maybe they should be merged...
2014-06-02 18:31:52 -04:00
Behdad Esfahbod
9f23ee4cc8 Change cmap-based duplicate-name resolution from n^2 to linear time
Similar to 85be2e0a9773acec3c6d14c345b1fd94ab3aa5c3, though much
harder to hit.
2014-06-02 18:09:47 -04:00
Behdad Esfahbod
4ff0d4b192 Fix post table glyph name dedup logic for edge case
This is a followup fix to 85be2e0a9773acec3c6d14c345b1fd94ab3aa5c3
Before this change, if some glyph names had a "#-number" suffix in
the post table, we could generate duplicate glyph names.  Fix that,
even though "#" is NOT a valid character in PS glyph names.
2014-06-02 18:03:35 -04:00
Behdad Esfahbod
62dd7b2a0e Refactor getSearchRange() 2014-05-27 16:01:47 -04:00