173 lines
5.8 KiB
Swift
173 lines
5.8 KiB
Swift
//
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// ItemCollectionViewCell.swift
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// Reader
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//
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// Created by Shadowfacts on 1/9/22.
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//
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import UIKit
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protocol ItemCollectionViewCellDelegate: AnyObject {
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var fervorController: FervorController { get }
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func itemCellSelected(cell: ItemCollectionViewCell, item: Item)
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}
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class ItemCollectionViewCell: UICollectionViewListCell {
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weak var delegate: ItemCollectionViewCellDelegate?
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private let titleLabel = UILabel()
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private let feedTitleLabel = UILabel()
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private let contentLabel = UILabel()
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private var shouldInteractOnNextTouch = true
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var scrollView: UIScrollView?
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private var item: Item!
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private lazy var feedbackGenerator = UISelectionFeedbackGenerator()
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override init(frame: CGRect) {
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super.init(frame: frame)
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backgroundConfiguration = .clear()
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let descriptor = UIFontDescriptor.preferredFontDescriptor(withTextStyle: .title3).withSymbolicTraits(.traitBold)!.withDesign(.serif)!
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titleLabel.font = UIFont(descriptor: descriptor, size: 0)
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titleLabel.numberOfLines = 0
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feedTitleLabel.font = UIFont(descriptor: .preferredFontDescriptor(withTextStyle: .subheadline), size: 0)
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contentLabel.font = UIFont(descriptor: .preferredFontDescriptor(withTextStyle: .body).withDesign(.serif)!, size: 0)
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contentLabel.numberOfLines = 0
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let stack = UIStackView(arrangedSubviews: [
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titleLabel,
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feedTitleLabel,
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contentLabel,
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])
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stack.translatesAutoresizingMaskIntoConstraints = false
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stack.spacing = 8
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stack.axis = .vertical
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addSubview(stack)
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NSLayoutConstraint.activate([
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stack.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 20),
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stack.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -20),
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stack.topAnchor.constraint(equalTo: topAnchor, constant: 8),
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stack.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -8),
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separatorLayoutGuide.leadingAnchor.constraint(equalTo: stack.leadingAnchor),
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])
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let doubleTap = DoubleTapRecognizer(target: self, action: #selector(cellDoubleTapped))
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doubleTap.onTouchesBegan = onDoubleTapBegan
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addGestureRecognizer(doubleTap)
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let singleTap = UITapGestureRecognizer(target: self, action: #selector(cellSingleTapped))
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singleTap.require(toFail: doubleTap)
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addGestureRecognizer(singleTap)
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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func updateUI(item: Item) {
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self.item = item
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titleLabel.text = item.title
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feedTitleLabel.text = item.feed!.title ?? item.feed!.url?.host
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if let excerpt = item.excerpt {
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contentLabel.text = excerpt
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contentLabel.isHidden = false
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} else {
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contentLabel.isHidden = true
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}
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updateColors()
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}
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func setRead(_ read: Bool, animated: Bool) {
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guard item.read != read else { return }
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item.read = read
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if animated {
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// i don't know why .transition works but .animate doesn't
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UIView.transition(with: self, duration: 0.2, options: .transitionCrossDissolve) {
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self.updateColors()
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}
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} else {
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updateColors()
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}
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Task {
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await delegate?.fervorController.markItem(item, read: read)
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}
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}
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private func updateColors() {
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if item.read {
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titleLabel.textColor = .secondaryLabel
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feedTitleLabel.textColor = .secondaryLabel
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contentLabel.textColor = .secondaryLabel
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} else {
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titleLabel.textColor = .label
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feedTitleLabel.textColor = .tintColor
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contentLabel.textColor = .appContentPreviewLabel
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}
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}
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private func onDoubleTapBegan() {
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guard shouldInteractOnNextTouch else { return }
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shouldInteractOnNextTouch = false
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feedbackGenerator.prepare()
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// couldn't manage to do this with just the recognizers
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if scrollView?.isDragging == false && scrollView?.isDecelerating == false {
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UIView.animateKeyframes(withDuration: 0.4, delay: 0, options: .allowUserInteraction) {
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UIView.addKeyframe(withRelativeStartTime: 0, relativeDuration: 0.5) {
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self.backgroundColor = .appCellHighlightBackground
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}
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UIView.addKeyframe(withRelativeStartTime: 0.5, relativeDuration: 0.5) {
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self.backgroundColor = nil
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}
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}
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}
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}
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@objc private func cellDoubleTapped() {
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setRead(!item.read, animated: true)
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shouldInteractOnNextTouch = true
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feedbackGenerator.selectionChanged()
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}
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@objc private func cellSingleTapped() {
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delegate?.itemCellSelected(cell: self, item: item)
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shouldInteractOnNextTouch = true
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feedbackGenerator.selectionChanged()
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}
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}
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private class DoubleTapRecognizer: UITapGestureRecognizer {
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var onTouchesBegan: (() -> Void)!
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override init(target: Any?, action: Selector?) {
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super.init(target: target, action: action)
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numberOfTapsRequired = 2
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delaysTouchesBegan = true
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}
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override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) {
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super.touchesBegan(touches, with: event)
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onTouchesBegan()
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// shorten the delay before the single tap is recognized
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DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(400)) { [weak self] in
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guard let self = self else { return }
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if self.state != .recognized {
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self.state = .failed
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}
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}
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}
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}
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