111 lines
4.5 KiB
Swift
111 lines
4.5 KiB
Swift
//
|
|
// SceneDelegate.swift
|
|
// Reader
|
|
//
|
|
// Created by Shadowfacts on 10/29/21.
|
|
//
|
|
|
|
import UIKit
|
|
import OSLog
|
|
|
|
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
|
|
|
|
var window: UIWindow?
|
|
|
|
private(set) var fervorController: FervorController!
|
|
|
|
private let logger = Logger(subsystem: Bundle.main.bundleIdentifier!, category: "SceneDelegate")
|
|
|
|
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
|
|
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
|
|
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
|
|
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
|
|
guard let windowScene = (scene as? UIWindowScene) else { return }
|
|
|
|
window = UIWindow(windowScene: windowScene)
|
|
window!.tintColor = .appTintColor
|
|
|
|
if let account = LocalData.mostRecentAccount() {
|
|
fervorController = FervorController(account: account)
|
|
createAppUI()
|
|
} else {
|
|
let loginVC = LoginViewController()
|
|
loginVC.delegate = self
|
|
window!.rootViewController = loginVC
|
|
}
|
|
|
|
window!.makeKeyAndVisible()
|
|
}
|
|
|
|
func sceneDidDisconnect(_ scene: UIScene) {
|
|
// Called as the scene is being released by the system.
|
|
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
|
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
|
// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
|
|
}
|
|
|
|
func sceneDidBecomeActive(_ scene: UIScene) {
|
|
// Called when the scene has moved from an inactive state to an active state.
|
|
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
|
}
|
|
|
|
func sceneWillResignActive(_ scene: UIScene) {
|
|
// Called when the scene will move from an active state to an inactive state.
|
|
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
|
|
|
Task(priority: .userInitiated) {
|
|
do {
|
|
try await self.fervorController?.syncReadToServer()
|
|
} catch {
|
|
logger.error("Unable to sync read state to server: \(error.localizedDescription, privacy: .public)")
|
|
}
|
|
}
|
|
}
|
|
|
|
func sceneWillEnterForeground(_ scene: UIScene) {
|
|
// Called as the scene transitions from the background to the foreground.
|
|
// Use this method to undo the changes made on entering the background.
|
|
}
|
|
|
|
func sceneDidEnterBackground(_ scene: UIScene) {
|
|
// Called as the scene transitions from the foreground to the background.
|
|
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
|
// to restore the scene back to its current state.
|
|
}
|
|
|
|
private func createAppUI() {
|
|
let home = HomeViewController(fervorController: fervorController)
|
|
home.delegate = self
|
|
let nav = AppNavigationController(rootViewController: home)
|
|
nav.navigationBar.prefersLargeTitles = true
|
|
window!.rootViewController = nav
|
|
|
|
Task(priority: .userInitiated) {
|
|
do {
|
|
try await self.fervorController.syncAll()
|
|
} catch {
|
|
logger.error("Unable to sync from server: \(error.localizedDescription, privacy: .public)")
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
extension SceneDelegate: LoginViewControllerDelegate {
|
|
func didLogin(with controller: FervorController) {
|
|
let account = LocalData.Account(instanceURL: controller.instanceURL, clientID: controller.clientID!, clientSecret: controller.clientSecret!, accessToken: controller.accessToken!)
|
|
LocalData.accounts.append(account)
|
|
LocalData.mostRecentAccountID = account.id
|
|
fervorController = FervorController(account: account)
|
|
createAppUI()
|
|
}
|
|
}
|
|
|
|
extension SceneDelegate: HomeViewControllerDelegate {
|
|
func switchToAccount(_ account: LocalData.Account) {
|
|
LocalData.mostRecentAccountID = account.id
|
|
fervorController = FervorController(account: account)
|
|
createAppUI()
|
|
}
|
|
}
|