grass/src/css.rs

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//! # Convert from SCSS AST to CSS
use crate::{RuleSet, Selector, Stmt, Style, StyleSheet};
use std::io;
#[derive(Debug, Clone)]
pub struct Block {
selector: Selector,
styles: Vec<Style>,
}
impl Block {
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const fn new(selector: Selector) -> Self {
Block {
selector,
styles: Vec::new(),
}
}
fn push(&mut self, s: Style) {
self.styles.push(s);
}
}
#[derive(Debug, Clone)]
pub struct Css {
blocks: Vec<Block>,
idx: usize,
}
impl Css {
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pub const fn new() -> Self {
Css {
blocks: Vec::new(),
idx: 0,
}
}
pub fn from_stylesheet(s: StyleSheet) -> Self {
Css {
blocks: Vec::new(),
idx: 0,
}
.parse_stylesheet(s)
}
fn parse_stmt(&mut self, stmt: Stmt) {
match stmt {
Stmt::Style(s) => self.blocks[self.idx - 1].push(s),
Stmt::RuleSet(RuleSet {
selector,
super_selector,
rules,
}) => {
if self.idx == 0 {
self.idx = self.blocks.len() + 1;
self.blocks.push(Block::new(super_selector.zip(selector)));
for rule in rules {
self.parse_stmt(rule);
}
self.idx = 0;
} else {
self.idx += 1;
self.blocks.push(Block::new(super_selector.zip(selector)));
for rule in rules {
self.parse_stmt(rule);
}
self.idx -= 1;
}
}
}
}
fn parse_stylesheet(mut self, s: StyleSheet) -> Css {
for stmt in s.rules {
self.parse_stmt(stmt);
}
self
}
pub fn pretty_print<W: std::io::Write>(self, buf: &mut W) -> io::Result<()> {
for block in self.blocks {
if block.styles.is_empty() {
continue;
}
writeln!(buf, "{} {{", block.selector)?;
for style in block.styles {
writeln!(buf, " {}", style)?;
}
writeln!(buf, "}}")?;
}
Ok(())
}
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}