use super::GlobalFunctionMap; #[cfg(feature = "random")] use num_traits::{One, Signed, ToPrimitive, Zero}; #[cfg(feature = "random")] use rand::Rng; use super::Builtin; use crate::args::CallArgs; use crate::error::SassResult; use crate::scope::Scope; use crate::selector::Selector; use crate::unit::Unit; use crate::value::{Number, Value}; pub(crate) fn register(f: &mut GlobalFunctionMap) { fn percentage( mut args: CallArgs, scope: &Scope, super_selector: &Selector, ) -> SassResult { args.max_args(1)?; let num = match arg!(args, scope, super_selector, 0, "number") { Value::Dimension(n, Unit::None) => n * Number::from(100), v @ Value::Dimension(..) => { return Err(( format!( "$number: Expected {} to have no units.", v.to_css_string(args.span())? ), args.span(), ) .into()) } v => { return Err(( format!( "$number: {} is not a number.", v.to_css_string(args.span())? ), args.span(), ) .into()) } }; Ok(Value::Dimension(num, Unit::Percent)) } fn round(mut args: CallArgs, scope: &Scope, super_selector: &Selector) -> SassResult { args.max_args(1)?; match arg!(args, scope, super_selector, 0, "number") { Value::Dimension(n, u) => Ok(Value::Dimension(n.round(), u)), v => Err(( format!( "$number: {} is not a number.", v.to_css_string(args.span())? ), args.span(), ) .into()), } } fn ceil(mut args: CallArgs, scope: &Scope, super_selector: &Selector) -> SassResult { args.max_args(1)?; match arg!(args, scope, super_selector, 0, "number") { Value::Dimension(n, u) => Ok(Value::Dimension(n.ceil(), u)), v => Err(( format!( "$number: {} is not a number.", v.to_css_string(args.span())? ), args.span(), ) .into()), } } fn floor(mut args: CallArgs, scope: &Scope, super_selector: &Selector) -> SassResult { args.max_args(1)?; match arg!(args, scope, super_selector, 0, "number") { Value::Dimension(n, u) => Ok(Value::Dimension(n.floor(), u)), v => Err(( format!( "$number: {} is not a number.", v.to_css_string(args.span())? ), args.span(), ) .into()), } } fn abs(mut args: CallArgs, scope: &Scope, super_selector: &Selector) -> SassResult { args.max_args(1)?; match arg!(args, scope, super_selector, 0, "number") { Value::Dimension(n, u) => Ok(Value::Dimension(n.abs(), u)), v => Err(( format!( "$number: {} is not a number.", v.to_css_string(args.span())? ), args.span(), ) .into()), } } fn comparable( mut args: CallArgs, scope: &Scope, super_selector: &Selector, ) -> SassResult { args.max_args(2)?; let unit1 = match arg!(args, scope, super_selector, 0, "number1") { Value::Dimension(_, u) => u, v => { return Err(( format!( "$number1: {} is not a number.", v.to_css_string(args.span())? ), args.span(), ) .into()) } }; let unit2 = match arg!(args, scope, super_selector, 1, "number2") { Value::Dimension(_, u) => u, v => { return Err(( format!( "$number2: {} is not a number.", v.to_css_string(args.span())? ), args.span(), ) .into()) } }; Ok(Value::bool(unit1.comparable(&unit2))) } // TODO: write tests for this #[cfg(feature = "random")] fn random(mut args: CallArgs, scope: &Scope, super_selector: &Selector) -> SassResult { args.max_args(1)?; let limit = match arg!(args, scope, super_selector, 0, "limit" = Value::Null) { Value::Dimension(n, _) => n, Value::Null => { let mut rng = rand::thread_rng(); return Ok(Value::Dimension( Number::from(rng.gen_range(0.0, 1.0)), Unit::None, )); } v => { return Err(( format!("$limit: {} is not a number.", v.to_css_string(args.span())?), args.span(), ) .into()) } }; if limit.is_one() { return Ok(Value::Dimension(Number::one(), Unit::None)); } if limit.is_decimal() { return Err((format!("$limit: {} is not an int.", limit), args.span()).into()); } if limit.is_zero() || limit.is_negative() { return Err(( format!("$limit: Must be greater than 0, was {}.", limit), args.span(), ) .into()); } let limit = match limit.to_integer().to_u32() { Some(n) => n, None => { return Err(( format!("max must be in range 0 < max \u{2264} 2^32, was {}", limit), args.span(), ) .into()) } }; let mut rng = rand::thread_rng(); Ok(Value::Dimension( Number::from(rng.gen_range(0, limit) + 1), Unit::None, )) } f.insert("percentage", Builtin::new(percentage)); f.insert("round", Builtin::new(round)); f.insert("ceil", Builtin::new(ceil)); f.insert("floor", Builtin::new(floor)); f.insert("abs", Builtin::new(abs)); f.insert("comparable", Builtin::new(comparable)); #[cfg(feature = "random")] f.insert("random", Builtin::new(random)); }