forked from shadowfacts/Tusker
Fix selecting poll option playing too much haptic feedback
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3eceffbb6b
commit
c367a2e9f1
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@ -153,7 +153,8 @@ class PollOptionsView: UIControl {
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let location = touch.location(in: self)
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let location = touch.location(in: self)
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var newIndex: Int? = nil
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var newIndex: Int? = nil
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for (index, view) in options.enumerated() {
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for (index, view) in options.enumerated() {
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var frame = view.frame
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// don't use view.frame because it changes when a transform is applied
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var frame = CGRect(x: 0, y: view.center.y - view.bounds.height / 2, width: view.bounds.width, height: view.bounds.height)
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if index != options.count - 1 {
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if index != options.count - 1 {
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frame = frame.inset(by: UIEdgeInsets(top: 0, left: 0, bottom: -stack.spacing, right: 0))
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frame = frame.inset(by: UIEdgeInsets(top: 0, left: 0, bottom: -stack.spacing, right: 0))
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}
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}
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