forked from shadowfacts/Tusker
Add state restoration for current account in main scene
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parent
806591f5b7
commit
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@ -65,6 +65,9 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
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}
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}
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switch type {
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switch type {
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case .mainScene:
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return "main-scene"
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case .showConversation,
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case .showConversation,
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.showTimeline,
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.showTimeline,
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.checkNotifications,
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.checkNotifications,
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@ -69,6 +69,7 @@
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<string>$(PRODUCT_BUNDLE_IDENTIFIER).activity.bookmarks</string>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER).activity.bookmarks</string>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER).activity.my-profile</string>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER).activity.my-profile</string>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER).activity.show-profile</string>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER).activity.show-profile</string>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER).activity.main-scene</string>
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</array>
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</array>
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<key>UIApplicationSceneManifest</key>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<dict>
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@ -15,12 +15,15 @@ class MainSceneDelegate: UIResponder, UIWindowSceneDelegate {
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var window: UIWindow?
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var window: UIWindow?
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private var launchActivity: NSUserActivity?
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func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
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// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
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// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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guard let windowScene = scene as? UIWindowScene else { return }
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guard let windowScene = scene as? UIWindowScene else { return }
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if let activity = connectionOptions.userActivities.first ?? session.stateRestorationActivity {
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launchActivity = activity
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}
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window = UIWindow(windowScene: windowScene)
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window = UIWindow(windowScene: windowScene)
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if let report = AppDelegate.pendingCrashReport {
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if let report = AppDelegate.pendingCrashReport {
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@ -91,6 +94,14 @@ class MainSceneDelegate: UIResponder, UIWindowSceneDelegate {
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DraftsManager.save()
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DraftsManager.save()
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}
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}
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func stateRestorationActivity(for scene: UIScene) -> NSUserActivity? {
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if let mastodonController = window?.windowScene?.session.mastodonController {
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return UserActivityManager.mainSceneActivity(accountID: mastodonController.accountInfo!.id)
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} else {
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return nil
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}
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}
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func sceneWillEnterForeground(_ scene: UIScene) {
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func sceneWillEnterForeground(_ scene: UIScene) {
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// Called as the scene transitions from the background to the foreground.
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// Called as the scene transitions from the background to the foreground.
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// Use this method to undo the changes made on entering the background.
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// Use this method to undo the changes made on entering the background.
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@ -123,7 +134,14 @@ class MainSceneDelegate: UIResponder, UIWindowSceneDelegate {
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func showAppOrOnboardingUI(session: UISceneSession? = nil) {
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func showAppOrOnboardingUI(session: UISceneSession? = nil) {
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let session = session ?? window!.windowScene!.session
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let session = session ?? window!.windowScene!.session
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if LocalData.shared.onboardingComplete {
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if LocalData.shared.onboardingComplete {
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let account = LocalData.shared.getMostRecentAccount()!
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let account: LocalData.UserAccountInfo
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if let activity = launchActivity,
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let activityAccount = UserActivityManager.getAccount(from: activity) {
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account = activityAccount
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} else {
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account = LocalData.shared.getMostRecentAccount()!
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}
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if session.mastodonController == nil {
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if session.mastodonController == nil {
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session.mastodonController = MastodonController.getForAccount(account)
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session.mastodonController = MastodonController.getForAccount(account)
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}
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}
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@ -37,6 +37,15 @@ class UserActivityManager {
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}
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}
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return LocalData.shared.getAccount(id: id)
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return LocalData.shared.getAccount(id: id)
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}
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}
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// MARK: - Main Scene
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static func mainSceneActivity(accountID: String) -> NSUserActivity {
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let activity = NSUserActivity(type: .mainScene)
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activity.userInfo = [
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"accountID": accountID,
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]
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return activity
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}
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// MARK: - New Post
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// MARK: - New Post
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static func newPostActivity(mentioning: Account? = nil, accountID: String) -> NSUserActivity {
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static func newPostActivity(mentioning: Account? = nil, accountID: String) -> NSUserActivity {
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@ -9,6 +9,7 @@
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import Foundation
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import Foundation
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enum UserActivityType: String {
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enum UserActivityType: String {
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case mainScene = "space.vaccor.Tusker.activity.main-scene"
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case newPost = "space.vaccor.Tusker.activity.new-post"
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case newPost = "space.vaccor.Tusker.activity.new-post"
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case checkNotifications = "space.vaccor.Tusker.activity.check-notifications"
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case checkNotifications = "space.vaccor.Tusker.activity.check-notifications"
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case showTimeline = "space.vaccor.Tusker.activity.show-timeline"
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case showTimeline = "space.vaccor.Tusker.activity.show-timeline"
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@ -22,6 +23,8 @@ enum UserActivityType: String {
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extension UserActivityType {
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extension UserActivityType {
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var handle: (NSUserActivity) -> Void {
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var handle: (NSUserActivity) -> Void {
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switch self {
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switch self {
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case .mainScene:
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fatalError("cannot handle main scene activity")
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case .newPost:
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case .newPost:
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return UserActivityManager.handleNewPost
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return UserActivityManager.handleNewPost
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case .checkNotifications:
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case .checkNotifications:
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