Add DropdownButton
This commit is contained in:
parent
b2499ad247
commit
4d1fb68c89
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@ -11,9 +11,7 @@ import net.shadowfacts.cacao.util.Color
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import net.shadowfacts.cacao.util.NinePatchTexture
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import net.shadowfacts.cacao.util.Texture
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import net.shadowfacts.cacao.view.*
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import net.shadowfacts.cacao.view.button.Button
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import net.shadowfacts.cacao.view.button.EnumButton
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import net.shadowfacts.cacao.view.button.ToggleButton
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import net.shadowfacts.cacao.view.button.DropdownButton
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/**
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* @author shadowfacts
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@ -36,9 +34,14 @@ class TestCacaoScreen: CacaoScreen() {
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intrinsicContentSize = Size(50.0, 50.0)
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backgroundColor = Color(0x0000ff)
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})
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val purple = blue.addSubview(ToggleButton(false).apply {
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val purple = blue.addSubview(DropdownButton(
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initialValue = RedstoneMode.HIGH,
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allValues = RedstoneMode.values().asIterable(),
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createView = { Label(it.name) },
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updateView = { newValue, label -> label.text = newValue.name }
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).apply {
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handler = {
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println("enum button clicked, new value: ${it.state}")
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println("dropdown value: ${it.value}")
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}
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})
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@ -31,13 +31,26 @@ open class CacaoScreen: Screen(TextComponent("CacaoScreen")) {
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*
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* @param window The Window to add to this screen.
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* @param index The index to insert the window into the window list at.
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* @return The window that was added, as a convenience.
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*/
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fun addWindow(window: Window, index: Int = _windows.size) {
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fun <T: Window> addWindow(window: T, index: Int = _windows.size): T {
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_windows.add(index, window)
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window.screen = this
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return window
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}
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/**
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* Removes the given window from this screen's window list.
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*/
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fun removeWindow(window: Window) {
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_windows.remove(window)
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}
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override fun render(mouseX: Int, mouseY: Int, delta: Float) {
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renderBackground()
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if (minecraft != null) {
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// workaround this.minecraft sometimes being null causing a crash
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renderBackground()
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}
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val mouse = Point(mouseX, mouseY)
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windows.forEach {
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@ -47,11 +60,17 @@ open class CacaoScreen: Screen(TextComponent("CacaoScreen")) {
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override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
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val window = windows.lastOrNull()
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if (window?.mouseClicked(Point(mouseX, mouseY), MouseButton.fromMC(button)) == true) {
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RenderHelper.playSound(SoundEvents.UI_BUTTON_CLICK)
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val result = window?.mouseClicked(Point(mouseX, mouseY), MouseButton.fromMC(button))
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when (result) {
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true ->
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RenderHelper.playSound(SoundEvents.UI_BUTTON_CLICK)
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false ->
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if (windows.size > 1) {
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removeWindow(windows.last())
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}
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}
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return false
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return result == true
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}
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}
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@ -16,6 +16,12 @@ import java.util.*
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*/
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class Window {
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/**
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* The screen that this window belongs to.
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* Not initialized until this window is added to a screen, using it before that point will throw a runtime exception.
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*/
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lateinit var screen: CacaoScreen
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var solver = Solver()
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// _views is the internal, mutable object, since we only want it to be mutated by the add/removeView methods
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@ -28,6 +34,13 @@ class Window {
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private var viewsSortedByZIndex: List<View> = listOf()
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/**
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* Convenience method that removes this window from its [screen].
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*/
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fun removeFromScreen() {
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screen.removeWindow(this)
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}
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/**
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* Adds the given view as a top-level view in this window.
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*
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@ -100,7 +113,7 @@ class Window {
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* @return Whether the mouse click was handled by a view.
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*/
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fun mouseClicked(point: Point, mouseButton: MouseButton): Boolean {
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val view = viewsAtPoint(point).minBy(View::zIndex)
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val view = viewsAtPoint(point).maxBy(View::zIndex)
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if (view != null) {
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val pointInView = Point(point.x - view.frame.left, point.y - view.frame.top)
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return view.mouseClicked(pointInView, mouseButton)
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@ -3,9 +3,12 @@ package net.shadowfacts.cacao.util
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import com.mojang.blaze3d.platform.GlStateManager
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import net.minecraft.client.MinecraftClient
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import net.minecraft.client.gui.DrawableHelper
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import net.minecraft.client.render.Tessellator
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import net.minecraft.client.render.VertexFormats
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import net.minecraft.client.sound.PositionedSoundInstance
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import net.minecraft.sound.SoundEvent
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import net.shadowfacts.cacao.geometry.Rect
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import org.lwjgl.opengl.GL11
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/**
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* Helper methods for rendering using Minecraft's utilities from Cacao views.
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@ -46,7 +49,23 @@ object RenderHelper {
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*/
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fun draw(x: Double, y: Double, u: Int, v: Int, width: Double, height: Double, textureWidth: Int, textureHeight: Int) {
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if (disabled) return
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DrawableHelper.blit(x.toInt(), y.toInt(), u.toFloat(), v.toFloat(), width.toInt(), height.toInt(), textureWidth, textureHeight)
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val uStart = u.toDouble() / textureWidth
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val uEnd = (u + width) / textureWidth
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val vStart = v.toDouble() / textureHeight
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val vEnd = (v + height) / textureHeight
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innerBlit(x, x + width, y, y + height, 0.0, uStart, uEnd, vStart, vEnd)
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}
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// Copied from net.minecraft.client.gui.DrawableHelper
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private fun innerBlit(xStart: Double, xEnd: Double, yStart: Double, yEnd: Double, z: Double, uStart: Double, uEnd: Double, vStart: Double, vEnd: Double) {
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val tessellator = Tessellator.getInstance()
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val buffer = tessellator.bufferBuilder
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buffer.begin(GL11.GL_QUADS, VertexFormats.POSITION_UV)
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buffer.vertex(xStart, yEnd, z).texture(uStart, vEnd).next()
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buffer.vertex(xEnd, yEnd, z).texture(uEnd, vEnd).next()
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buffer.vertex(xEnd, yStart, z).texture(uEnd, vStart).next()
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buffer.vertex(xStart, yStart, z).texture(uStart, vStart).next()
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tessellator.draw()
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}
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/**
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@ -1,4 +1,4 @@
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package net.shadowfacts.cacao.util
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package net.shadowfacts.cacao.util.properties
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import kotlin.reflect.KProperty
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@ -1,4 +1,4 @@
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package net.shadowfacts.cacao.util
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package net.shadowfacts.cacao.util.properties
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import kotlin.reflect.KProperty
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@ -4,68 +4,70 @@ import net.shadowfacts.cacao.geometry.Point
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import net.shadowfacts.cacao.geometry.Rect
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import net.shadowfacts.cacao.util.NinePatchTexture
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import net.shadowfacts.cacao.util.RenderHelper
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import net.shadowfacts.cacao.util.ResettableLazyProperty
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import net.shadowfacts.cacao.util.properties.ResettableLazyProperty
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/**
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* A helper class for drawing a [NinePatchTexture] in a view.
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* `NinePatchView` will draw the given nine patch texture filling its bounds.
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*
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* This class and the region properties are left open for internal framework use, overriding them is not recommended.
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*
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* @author shadowfacts
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* @param ninePatch The nine patch texture that this view will draw.
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*/
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class NinePatchView(val ninePatch: NinePatchTexture): View() {
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open class NinePatchView(val ninePatch: NinePatchTexture): View() {
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// Corners
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protected val `$topLeft` = ResettableLazyProperty {
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private val topLeftDelegate = ResettableLazyProperty {
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Rect(0.0, 0.0, ninePatch.cornerWidth.toDouble(), ninePatch.cornerHeight.toDouble())
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}
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protected val topLeft by `$topLeft`
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protected open val topLeft by topLeftDelegate
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protected val `$topRight` = ResettableLazyProperty {
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private val topRightDelegate = ResettableLazyProperty {
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Rect(bounds.width - ninePatch.cornerWidth, 0.0, ninePatch.cornerWidth.toDouble(), ninePatch.cornerHeight.toDouble())
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}
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protected val topRight by `$topRight`
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protected open val topRight by topRightDelegate
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protected val `$bottomLeft` = ResettableLazyProperty {
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private val bottomLeftDelegate = ResettableLazyProperty {
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Rect(0.0, bounds.height - ninePatch.cornerHeight, ninePatch.cornerWidth.toDouble(), ninePatch.cornerHeight.toDouble())
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}
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protected val bottomLeft by `$bottomLeft`
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protected open val bottomLeft by bottomLeftDelegate
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protected val `$bottomRight` = ResettableLazyProperty {
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private val bottomRightDelegate = ResettableLazyProperty {
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Rect(bounds.width - ninePatch.cornerWidth, bounds.height - ninePatch.cornerHeight, ninePatch.cornerWidth.toDouble(), ninePatch.cornerHeight.toDouble())
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}
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protected val bottomRight by `$bottomRight`
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protected open val bottomRight by bottomRightDelegate
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// Edges
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protected val `$topMiddle` = ResettableLazyProperty {
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private val topMiddleDelegate = ResettableLazyProperty {
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Rect(ninePatch.cornerWidth.toDouble(), topLeft.top, bounds.width - 2 * ninePatch.cornerWidth, ninePatch.cornerHeight.toDouble())
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}
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protected val topMiddle by `$topMiddle`
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protected open val topMiddle by topMiddleDelegate
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protected val `$bottomMiddle` = ResettableLazyProperty {
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private val bottomMiddleDelegate = ResettableLazyProperty {
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Rect(topMiddle.left, bottomLeft.top, topMiddle.width, topMiddle.height)
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}
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protected val bottomMiddle by `$bottomMiddle`
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protected open val bottomMiddle by bottomMiddleDelegate
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protected val `$leftMiddle` = ResettableLazyProperty {
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private val leftMiddleDelegate = ResettableLazyProperty {
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Rect(topLeft.left, ninePatch.cornerHeight.toDouble(), ninePatch.cornerWidth.toDouble(), bounds.height - 2 * ninePatch.cornerHeight)
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}
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protected val leftMiddle by `$leftMiddle`
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protected open val leftMiddle by leftMiddleDelegate
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protected val `$rightMiddle` = ResettableLazyProperty {
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private val rightMiddleDelegate = ResettableLazyProperty {
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Rect(topRight.left, leftMiddle.top, leftMiddle.width, leftMiddle.height)
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}
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protected val rightMiddle by `$rightMiddle`
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protected open val rightMiddle by rightMiddleDelegate
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// Center
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protected val `$center` = ResettableLazyProperty {
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private val centerDelegate = ResettableLazyProperty {
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Rect(topLeft.right, topLeft.bottom, topMiddle.width, leftMiddle.height)
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}
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protected val center by `$center`
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protected open val center by centerDelegate
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protected val delegates = listOf(`$topLeft`, `$topRight`, `$bottomLeft`, `$bottomRight`, `$topMiddle`, `$bottomMiddle`, `$leftMiddle`, `$rightMiddle`, `$center`)
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private val delegates = listOf(topLeftDelegate, topRightDelegate, bottomLeftDelegate, bottomRightDelegate, topMiddleDelegate, bottomMiddleDelegate, leftMiddleDelegate, rightMiddleDelegate, centerDelegate)
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override fun didLayout() {
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super.didLayout()
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private fun drawEdges() {
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// Horizontal
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for (i in 0 until (topMiddle.width.toInt() / ninePatch.centerWidth)) {
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RenderHelper.draw(topMiddle.left + i * ninePatch.centerWidth, topMiddle.top, ninePatch.topMiddle.u, ninePatch.topMiddle.v, ninePatch.centerWidth.toDouble(), ninePatch.cornerHeight.toDouble(), ninePatch.texture.width, ninePatch.texture.height)
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RenderHelper.draw(bottomMiddle.left + i * ninePatch.centerWidth, bottomMiddle.top, ninePatch.bottomMiddle.u, ninePatch.bottomMiddle.v, ninePatch.centerWidth.toDouble(), ninePatch.cornerHeight.toDouble(), ninePatch.texture.width, ninePatch.texture.height)
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RenderHelper.draw(topMiddle.left + i * ninePatch.centerWidth, topMiddle.top, ninePatch.topMiddle.u, ninePatch.topMiddle.v, ninePatch.centerWidth.toDouble(), topMiddle.height, ninePatch.texture.width, ninePatch.texture.height)
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RenderHelper.draw(bottomMiddle.left + i * ninePatch.centerWidth, bottomMiddle.top, ninePatch.bottomMiddle.u, ninePatch.bottomMiddle.v, ninePatch.centerWidth.toDouble(), bottomMiddle.height, ninePatch.texture.width, ninePatch.texture.height)
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}
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val remWidth = topMiddle.width.toInt() % ninePatch.centerWidth
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if (remWidth > 0) {
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@ -2,8 +2,10 @@ package net.shadowfacts.cacao.view
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import net.shadowfacts.kiwidsl.dsl
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import net.shadowfacts.cacao.LayoutVariable
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import net.shadowfacts.cacao.Window
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import net.shadowfacts.cacao.geometry.*
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import net.shadowfacts.cacao.util.*
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import net.shadowfacts.cacao.util.properties.ObservableLateInitProperty
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import no.birkett.kiwi.Constraint
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import no.birkett.kiwi.Solver
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import java.util.*
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@ -16,6 +18,13 @@ import java.util.*
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*/
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open class View() {
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/**
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* The window whose view hierarchy this view belongs to.
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* Not initialized until the root view in this hierarchy has been added to a hierarchy,
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* using it before that will throw a runtime exception.
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*/
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lateinit var window: Window
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/**
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* The constraint solver used by the [net.shadowfacts.cacao.Window] this view belongs to.
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* Not initialized until [wasAdded] called, using it before that will throw a runtime exception.
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@ -156,6 +165,7 @@ open class View() {
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view.superview = this
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view.solver = solver
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view.window = window
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view.wasAdded()
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@ -1,6 +1,5 @@
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package net.shadowfacts.cacao.view.button
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import net.minecraft.sound.SoundEvents
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import net.minecraft.util.Identifier
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import net.shadowfacts.cacao.geometry.Point
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import net.shadowfacts.cacao.util.MouseButton
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@ -113,14 +112,11 @@ abstract class AbstractButton<Impl: AbstractButton<Impl>>(val content: View, val
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override fun mouseClicked(point: Point, mouseButton: MouseButton): Boolean {
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if (disabled) return false
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val handler = handler
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if (handler != null) {
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// We can perform an unchecked cast here because we are certain that Impl will be the concrete implementation
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// of AbstractButton.
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// For example, an implementing class may be defined as such: `class Button: AbstractButton<Button>`
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@Suppress("UNCHECKED_CAST")
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handler(this as Impl)
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}
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// We can perform an unchecked cast here because we are certain that Impl will be the concrete implementation
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// of AbstractButton.
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// For example, an implementing class may be defined as such: `class Button: AbstractButton<Button>`
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@Suppress("UNCHECKED_CAST")
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handler?.invoke(this as Impl)
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return true
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}
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@ -0,0 +1,209 @@
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package net.shadowfacts.cacao.view.button
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import net.minecraft.util.Identifier
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import net.shadowfacts.cacao.Window
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import net.shadowfacts.cacao.geometry.Axis
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import net.shadowfacts.cacao.geometry.Point
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import net.shadowfacts.cacao.geometry.Rect
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import net.shadowfacts.cacao.util.MouseButton
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import net.shadowfacts.cacao.util.NinePatchTexture
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import net.shadowfacts.cacao.util.Texture
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import net.shadowfacts.cacao.util.properties.ResettableLazyProperty
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import net.shadowfacts.cacao.view.NinePatchView
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import net.shadowfacts.cacao.view.StackView
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import net.shadowfacts.cacao.view.TextureView
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import net.shadowfacts.cacao.view.View
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import net.shadowfacts.kiwidsl.dsl
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/**
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* A button that provides a dropdown for the user to select from a list of values.
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* The button itself shows a [ContentView] representing the currently selected [Value] and an image indicator that serves
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* as a hint for the ability to click the button and display the dropdown.
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*
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* The dropdown list itself is displayed by presenting a new [Window] at the front of the window stack.
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* Each possible value is represented in the list by a button containing a [ContentView] for that value, with the button
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* for the current value being disabled.
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*
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* @author shadowfacts
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* @param Value The type of value that the dropdown selects.
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* @param ContentView The specific type of the [View] that represents selected item in the button and each item in the dropdown list.
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* @param initialValue The initial value of the dropdown button.
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* @param allValues List of all allowed values for the dropdown.
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* @param createView A function that creates a [ContentView] representing the given [Value].
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* Positioning of content views is handled by the dropdown.
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* @param updateView A function for updating the view used as the button's 'label' that's visible even when the dropdown isn't.
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*/
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class DropdownButton<Value, ContentView: View>(
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val initialValue: Value,
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val allValues: Iterable<Value>,
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val createView: (Value) -> ContentView,
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val updateView: (newValue: Value, view: ContentView) -> Unit,
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padding: Double = 4.0
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): AbstractButton<DropdownButton<Value, ContentView>>(
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StackView(Axis.HORIZONTAL),
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padding
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) {
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companion object {
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val DROPDOWN_INDICATOR = Texture(Identifier("asmr", "textures/gui/dropdown.png"), 0, 0)
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}
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private val stackView: StackView
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get() = content as StackView
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private val contentView: ContentView
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get() = stackView.arrangedSubviews.first() as ContentView
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private lateinit var dropdownIndicator: TextureView
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/**
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* The currently selected [Value] of the dropdown.
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*/
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var value: Value = initialValue
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set(value) {
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field = value
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updateView(value, contentView)
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window.layout()
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}
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override fun wasAdded() {
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super.wasAdded()
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stackView.addArrangedSubview(createView(initialValue))
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dropdownIndicator = stackView.addArrangedSubview(TextureView(DROPDOWN_INDICATOR))
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solver.dsl {
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dropdownIndicator.widthAnchor equalTo 9
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dropdownIndicator.heightAnchor equalTo 9
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}
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}
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override fun mouseClicked(point: Point, mouseButton: MouseButton): Boolean {
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return if (mouseButton == MouseButton.LEFT || mouseButton == MouseButton.RIGHT) {
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showDropdown()
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true
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} else {
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super.mouseClicked(point, mouseButton)
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}
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}
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private fun showDropdown() {
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val dropdownWindow = window.screen.addWindow(Window())
|
||||
val dropdownBackground = dropdownWindow.addView(NinePatchView(DEFAULT_BG).apply {
|
||||
zIndex = -1.0
|
||||
})
|
||||
val stack = dropdownWindow.addView(StackView(Axis.VERTICAL, StackView.Distribution.LEADING))
|
||||
lateinit var selectedButton: View
|
||||
val buttons = mutableListOf<Button>()
|
||||
val last = allValues.count() - 1
|
||||
for ((index, value) in allValues.withIndex()) {
|
||||
val contentView = createView(value)
|
||||
val button = stack.addArrangedSubview(Button(contentView, padding).apply {
|
||||
background = null
|
||||
hoveredBackground = DropdownItemBackgroundView(index == 0, index == last, HOVERED_BG)
|
||||
disabledBackground = DropdownItemBackgroundView(index == 0, index == last, DISABLED_BG)
|
||||
disabled = value == this@DropdownButton.value
|
||||
handler = {
|
||||
dropdownWindow.removeFromScreen()
|
||||
valueSelected(value)
|
||||
}
|
||||
})
|
||||
if (value == this@DropdownButton.value) {
|
||||
selectedButton = button
|
||||
}
|
||||
buttons.add(button)
|
||||
dropdownWindow.solver.dsl {
|
||||
stack.widthAnchor greaterThanOrEqualTo button.widthAnchor
|
||||
}
|
||||
}
|
||||
dropdownWindow.solver.dsl {
|
||||
// constrain to the DropdownButton anchor's value constant, because we're crossing windows and
|
||||
// therefore solvers, which isn't allowed
|
||||
stack.leftAnchor equalTo this@DropdownButton.rightAnchor.value
|
||||
selectedButton.centerYAnchor equalTo this@DropdownButton.centerYAnchor.value
|
||||
|
||||
dropdownBackground.leftAnchor equalTo stack.leftAnchor
|
||||
dropdownBackground.rightAnchor equalTo stack.rightAnchor
|
||||
dropdownBackground.topAnchor equalTo stack.topAnchor
|
||||
dropdownBackground.bottomAnchor equalTo stack.bottomAnchor
|
||||
}
|
||||
dropdownWindow.layout()
|
||||
dropdownWindow.solver.dsl {
|
||||
buttons.forEach {
|
||||
it.widthAnchor equalTo stack.frame.width
|
||||
}
|
||||
}
|
||||
dropdownWindow.layout()
|
||||
}
|
||||
|
||||
private fun valueSelected(value: Value) {
|
||||
this.value = value
|
||||
handler?.invoke(this)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private class DropdownItemBackgroundView(
|
||||
private val first: Boolean,
|
||||
private val last: Boolean,
|
||||
ninePatch: NinePatchTexture
|
||||
): NinePatchView(ninePatch) {
|
||||
|
||||
// Corners
|
||||
private val topLeftDelegate = ResettableLazyProperty {
|
||||
super.topLeft
|
||||
Rect(0.0, 0.0, ninePatch.cornerWidth.toDouble(), if (first) ninePatch.cornerHeight.toDouble() else 0.0)
|
||||
}
|
||||
override val topLeft by topLeftDelegate
|
||||
|
||||
private val topRightDelegate = ResettableLazyProperty {
|
||||
Rect(bounds.width - ninePatch.cornerWidth, 0.0, topLeft.width, topLeft.height)
|
||||
}
|
||||
override val topRight by topRightDelegate
|
||||
|
||||
private val bottomLeftDelegate = ResettableLazyProperty {
|
||||
Rect(topLeft.left, bounds.height - ninePatch.cornerHeight, topLeft.width, if (last) ninePatch.cornerHeight.toDouble() else 0.0)
|
||||
}
|
||||
override val bottomLeft by bottomLeftDelegate
|
||||
|
||||
private val bottomRightDelegate = ResettableLazyProperty {
|
||||
Rect(topRight.left, bottomLeft.top, topLeft.width, bottomLeft.height)
|
||||
}
|
||||
override val bottomRight by bottomRightDelegate
|
||||
|
||||
// Edges
|
||||
private val topMiddleDelegate = ResettableLazyProperty {
|
||||
Rect(ninePatch.cornerWidth.toDouble(), topLeft.top, bounds.width - 2 * ninePatch.cornerWidth, topLeft.height)
|
||||
}
|
||||
override val topMiddle by topMiddleDelegate
|
||||
|
||||
private val bottomMiddleDelegate = ResettableLazyProperty {
|
||||
Rect(topMiddle.left, bottomLeft.top, topMiddle.width, bottomLeft.height)
|
||||
}
|
||||
override val bottomMiddle by bottomMiddleDelegate
|
||||
|
||||
private val leftMiddleDelegate = ResettableLazyProperty {
|
||||
Rect(topLeft.left, topLeft.bottom, topLeft.width, bounds.height - (if (first && last) 2 else if (first || last) 1 else 0) * ninePatch.cornerHeight)
|
||||
}
|
||||
override val leftMiddle by leftMiddleDelegate
|
||||
|
||||
private val rightMiddleDelegate = ResettableLazyProperty {
|
||||
Rect(topRight.left, topRight.bottom, topRight.width, leftMiddle.height)
|
||||
}
|
||||
override val rightMiddle by rightMiddleDelegate
|
||||
|
||||
// Center
|
||||
private val centerDelegate = ResettableLazyProperty {
|
||||
Rect(topLeft.right, topMiddle.bottom, topMiddle.width, leftMiddle.height)
|
||||
}
|
||||
override val center by centerDelegate
|
||||
|
||||
private val delegates = listOf(topLeftDelegate, topRightDelegate, bottomLeftDelegate, bottomRightDelegate, topMiddleDelegate, bottomMiddleDelegate, leftMiddleDelegate, rightMiddleDelegate, centerDelegate)
|
||||
|
||||
override fun didLayout() {
|
||||
super.didLayout()
|
||||
|
||||
delegates.forEach(ResettableLazyProperty<Rect>::reset)
|
||||
}
|
||||
|
||||
}
|
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Reference in New Issue