Updated gradle wrapper to the newest version
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Minecraft Forge: Credits/Thank You
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Forge is a set of tools and modifications to the Minecraft base game code to assist
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mod developers in creating new and exciting content. It has been in development for
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several years now, but I would like to take this time thank a few people who have
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helped it along it's way.
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First, the people who originally created the Forge projects way back in Minecraft
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alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
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of me taking over the project, who knows what Minecraft modding would be today.
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Secondly, someone who has worked with me, and developed some of the core features
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that allow modding to be as functional, and as simple as it is, cpw. For developing
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FML, which stabelized the client and server modding ecosystem. As well as the base
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loading system that allows us to modify Minecraft's code as elegently as possible.
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Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
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sane as well as guiding the community into creating better additions to Forge.
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Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
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I am a part}. For creating some of the core tools needed to make Minecraft modding
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both possible, and as stable as can be.
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On that note, here is some specific information of the MCP data we use:
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* Minecraft Coder Pack (MCP) *
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Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
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download components of MCP and distribute MCP data files. This permission is not
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transitive and others wishing to redistribute the Minecraft Forge source independently
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should seek permission of MCP or remove the MCP data files and request their users
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to download MCP separately.
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And lastly, the countless community members who have spent time submitting bug reports,
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pull requests, and just helping out the community in general. Thank you.
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--LexManos
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=========================================================================
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This is Forge Mod Loader.
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You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
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This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
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and minecraft clients.
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The code is authored by cpw.
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It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
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http://www.minecraftforum.net/topic/75440-
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This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
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It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
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http://www.minecraftforge.net/
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Additionally, it contains an implementation of topological sort based on that
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published at http://keithschwarz.com/interesting/code/?dir=topological-sort
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It also contains code from the Maven project for performing versioned dependency
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resolution. http://maven.apache.org/
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It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
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with credit to it's authors.
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Forge Mod Loader downloads components from the Minecraft Coder Pack
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(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
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#Sat Aug 06 10:35:15 EDT 2016
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distributionBase=GRADLE_USER_HOME
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionPath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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zipStorePath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-bin.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
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@ -1,4 +1,4 @@
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#!/usr/bin/env bash
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#!/usr/bin/env sh
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##############################################################################
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##############################################################################
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##
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##
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@ -33,11 +33,11 @@ DEFAULT_JVM_OPTS=""
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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MAX_FD="maximum"
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MAX_FD="maximum"
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warn ( ) {
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warn () {
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echo "$*"
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echo "$*"
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}
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}
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die ( ) {
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die () {
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echo
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echo
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echo "$*"
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echo "$*"
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echo
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echo
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@ -154,11 +154,19 @@ if $cygwin ; then
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esac
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esac
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fi
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fi
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# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
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# Escape application args
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function splitJvmOpts() {
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save () {
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JVM_OPTS=("$@")
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for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
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echo " "
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}
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}
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eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
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APP_ARGS=$(save "$@")
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JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
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exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
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# Collect all arguments for the java command, following the shell quoting and substitution rules
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eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
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# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
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if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
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cd "$(dirname "$0")"
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fi
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exec "$JAVACMD" "$@"
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@ -49,7 +49,6 @@ goto fail
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@rem Get command-line arguments, handling Windows variants
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@rem Get command-line arguments, handling Windows variants
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if not "%OS%" == "Windows_NT" goto win9xME_args
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if not "%OS%" == "Windows_NT" goto win9xME_args
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if "%@eval[2+2]" == "4" goto 4NT_args
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:win9xME_args
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:win9xME_args
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@rem Slurp the command line arguments.
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@rem Slurp the command line arguments.
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@ -60,11 +59,6 @@ set _SKIP=2
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if "x%~1" == "x" goto execute
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if "x%~1" == "x" goto execute
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set CMD_LINE_ARGS=%*
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set CMD_LINE_ARGS=%*
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goto execute
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:4NT_args
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@rem Get arguments from the 4NT Shell from JP Software
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set CMD_LINE_ARGS=%$
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:execute
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:execute
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@rem Setup the command line
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@rem Setup the command line
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