Update to 1.16.5

This commit is contained in:
Shadowfacts 2021-02-10 18:55:49 -05:00
parent 8a20837f11
commit b1c37595ab
Signed by: shadowfacts
GPG Key ID: 94A5AB95422746E5
17 changed files with 154 additions and 143 deletions

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@ -1,7 +1,7 @@
plugins { plugins {
id "fabric-loom" version "0.2.5-SNAPSHOT" id "fabric-loom" version "0.5-SNAPSHOT"
id "maven-publish" id "maven-publish"
id "org.jetbrains.kotlin.jvm" version "1.3.50" id "org.jetbrains.kotlin.jvm" version "1.4.30"
} }
sourceCompatibility = JavaVersion.VERSION_1_8 sourceCompatibility = JavaVersion.VERSION_1_8
@ -40,14 +40,9 @@ dependencies {
processResources { processResources {
inputs.property "version", project.version inputs.property "version", project.version
from(sourceSets.main.resources.srcDirs) { filesMatching("fabric.mod.json") {
include "fabric.mod.json"
expand "version": project.version expand "version": project.version
} }
from(sourceSets.main.resources.srcDirs) {
exclude "fabric.mod.json"
}
} }
// ensure that the encoding is set to UTF-8, no matter what the system default is // ensure that the encoding is set to UTF-8, no matter what the system default is
@ -57,16 +52,17 @@ tasks.withType(JavaCompile) {
options.encoding = "UTF-8" options.encoding = "UTF-8"
} }
java {
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task // Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present. // if it is present.
// If you remove this task, sources will not be generated. // If you remove this line, sources will not be generated.
task sourcesJar(type: Jar, dependsOn: classes) { withSourcesJar()
classifier = "sources"
from sourceSets.main.allSource
} }
jar { jar {
from "LICENSE" from("LICENSE") {
rename { "${it}_${project.archivesBaseName}" }
}
} }
// configure the maven publication // configure the maven publication

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@ -1,15 +1,15 @@
org.gradle.jvmargs=-Xmx1G org.gradle.jvmargs=-Xmx1G
org.gradle.daemon=false org.gradle.daemon=false
minecraft_version=1.14.4 minecraft_version=1.16.5
yarn_mappings=1.14.4+build.14 yarn_mappings=1.16.5+build.4
loader_version=0.6.3+build.167 loader_version=0.11.1
mod_version=0.1.0 mod_version=0.1.0
maven_group=net.shadowfacts maven_group=net.shadowfacts
archives_base_name=PhysicalConnectivity archives_base_name=PhysicalConnectivity
fabric_version=0.4.1+build.245-1.14 fabric_version=0.30.0+1.16
fabric_kotlin_version=1.3.50+build.3 fabric_kotlin_version=1.4.30+build.2
libblockattributes_version=0.5.0 libblockattributes_version=0.8.5

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@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.0-bin.zip distributionUrl=https\://services.gradle.org/distributions/gradle-6.8-bin.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists

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@ -1,17 +1,9 @@
package net.shadowfacts.phycon package net.shadowfacts.phycon
import net.fabricmc.api.ModInitializer import net.fabricmc.api.ModInitializer
import net.fabricmc.fabric.api.container.ContainerFactory
import net.fabricmc.fabric.api.container.ContainerProviderRegistry
import net.minecraft.container.Container
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.PacketByteBuf
import net.shadowfacts.phycon.init.PhyBlockEntities import net.shadowfacts.phycon.init.PhyBlockEntities
import net.shadowfacts.phycon.init.PhyBlocks import net.shadowfacts.phycon.init.PhyBlocks
import net.shadowfacts.phycon.init.PhyItems import net.shadowfacts.phycon.init.PhyItems
import net.shadowfacts.phycon.network.block.terminal.TerminalBlock
import net.shadowfacts.phycon.network.block.terminal.TerminalContainer
/** /**
* @author shadowfacts * @author shadowfacts
@ -24,13 +16,6 @@ object PhysicalConnectivity: ModInitializer {
PhyBlocks.init() PhyBlocks.init()
PhyBlockEntities.init() PhyBlockEntities.init()
PhyItems.init() PhyItems.init()
ContainerProviderRegistry.INSTANCE.registerFactory(TerminalContainer.ID, ContainerFactory(::createTerminalContainer))
}
private fun createTerminalContainer(syncId: Int, identifier: Identifier, player: PlayerEntity, buf: PacketByteBuf): Container {
val pos = buf.readBlockPos()
val terminalEntity = PhyBlocks.TERMINAL.getBlockEntity(player.world, pos)!!
return TerminalContainer(syncId, player.inventory, terminalEntity)
} }
} }

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@ -1,11 +1,11 @@
package net.shadowfacts.phycon package net.shadowfacts.phycon
import net.fabricmc.api.ClientModInitializer import net.fabricmc.api.ClientModInitializer
import net.fabricmc.fabric.api.client.screen.ContainerScreenFactory import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap
import net.fabricmc.fabric.api.client.screen.ScreenProviderRegistry import net.fabricmc.fabric.api.client.screenhandler.v1.ScreenRegistry
import net.minecraft.client.MinecraftClient import net.minecraft.client.render.RenderLayer
import net.minecraft.util.Identifier import net.shadowfacts.phycon.init.PhyBlocks
import net.shadowfacts.phycon.network.block.terminal.TerminalContainer import net.shadowfacts.phycon.init.PhyScreens
import net.shadowfacts.phycon.network.block.terminal.TerminalScreen import net.shadowfacts.phycon.network.block.terminal.TerminalScreen
/** /**
@ -13,10 +13,8 @@ import net.shadowfacts.phycon.network.block.terminal.TerminalScreen
*/ */
object PhysicalConnectivityClient: ClientModInitializer { object PhysicalConnectivityClient: ClientModInitializer {
override fun onInitializeClient() { override fun onInitializeClient() {
ScreenProviderRegistry.INSTANCE.registerFactory(TerminalContainer.ID, ContainerScreenFactory(::createTerminalScreen)) BlockRenderLayerMap.INSTANCE.putBlock(PhyBlocks.CABLE, RenderLayer.getTranslucent())
}
fun createTerminalScreen(container: TerminalContainer): TerminalScreen { ScreenRegistry.register(PhyScreens.TERMINAL_SCREEN_HANDLER, ::TerminalScreen)
return TerminalScreen(container, MinecraftClient.getInstance().player.inventory)
} }
} }

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@ -32,7 +32,7 @@ object PhyBlockEntities {
} }
private fun register(id: Identifier, type: BlockEntityType<*>) { private fun register(id: Identifier, type: BlockEntityType<*>) {
Registry.register(Registry.BLOCK_ENTITY, id, type) Registry.register(Registry.BLOCK_ENTITY_TYPE, id, type)
} }
} }

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@ -0,0 +1,12 @@
package net.shadowfacts.phycon.init
import net.fabricmc.fabric.api.screenhandler.v1.ScreenHandlerRegistry
import net.minecraft.util.Identifier
import net.shadowfacts.phycon.PhysicalConnectivity
import net.shadowfacts.phycon.network.block.terminal.TerminalScreenHandler
object PhyScreens {
val TERMINAL_SCREEN_HANDLER = ScreenHandlerRegistry.registerExtended(Identifier(PhysicalConnectivity.MODID, "terminal"), ::TerminalScreenHandler)
}

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@ -1,5 +1,6 @@
package net.shadowfacts.phycon.network package net.shadowfacts.phycon.network
import net.minecraft.block.BlockState
import net.minecraft.block.entity.BlockEntity import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityType import net.minecraft.block.entity.BlockEntityType
import net.minecraft.nbt.CompoundTag import net.minecraft.nbt.CompoundTag
@ -73,8 +74,8 @@ abstract class DeviceBlockEntity(type: BlockEntityType<*>): BlockEntity(type), P
return super.toTag(tag) return super.toTag(tag)
} }
override fun fromTag(tag: CompoundTag) { override fun fromTag(state: BlockState, tag: CompoundTag) {
super.fromTag(tag) super.fromTag(state, tag)
macAddress = MACAddress(tag.getLong("MACAddress")) macAddress = MACAddress(tag.getLong("MACAddress"))
} }

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@ -1,14 +1,12 @@
package net.shadowfacts.phycon.network.block.cable package net.shadowfacts.phycon.network.block.cable
import net.fabricmc.api.EnvType
import net.fabricmc.api.Environment
import net.minecraft.block.* import net.minecraft.block.*
import net.minecraft.block.piston.PistonBehavior import net.minecraft.block.piston.PistonBehavior
import net.minecraft.entity.EntityContext
import net.minecraft.entity.player.PlayerEntity import net.minecraft.entity.player.PlayerEntity
import net.minecraft.item.ItemPlacementContext import net.minecraft.item.ItemPlacementContext
import net.minecraft.state.StateFactory import net.minecraft.state.StateManager
import net.minecraft.state.property.EnumProperty import net.minecraft.state.property.EnumProperty
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand import net.minecraft.util.Hand
import net.minecraft.util.Identifier import net.minecraft.util.Identifier
import net.minecraft.util.hit.BlockHitResult import net.minecraft.util.hit.BlockHitResult
@ -18,8 +16,8 @@ import net.minecraft.util.math.Vec3d
import net.minecraft.util.shape.VoxelShape import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView import net.minecraft.world.BlockView
import net.minecraft.world.IWorld
import net.minecraft.world.World import net.minecraft.world.World
import net.minecraft.world.WorldAccess
import net.shadowfacts.phycon.PhysicalConnectivity import net.shadowfacts.phycon.PhysicalConnectivity
import net.shadowfacts.phycon.api.NetworkCable import net.shadowfacts.phycon.api.NetworkCable
import net.shadowfacts.phycon.api.NetworkComponent import net.shadowfacts.phycon.api.NetworkComponent
@ -30,10 +28,13 @@ import java.util.*
/** /**
* @author shadowfacts * @author shadowfacts
*/ */
class CableBlock: Block(Settings.of(CABLE_MATERIAL)), NetworkCable { class CableBlock: Block(
Settings.of(CABLE_MATERIAL)
.nonOpaque()
), NetworkCable {
companion object { companion object {
val ID = Identifier(PhysicalConnectivity.MODID, "cable") val ID = Identifier(PhysicalConnectivity.MODID, "cable")
val CABLE_MATERIAL = Material(MaterialColor.IRON, false, false, true, false, true, false, false, PistonBehavior.NORMAL) val CABLE_MATERIAL = Material(MaterialColor.IRON, false, false, true, false, true, false, PistonBehavior.NORMAL)
val CENTER_SHAPE = createCuboidShape(6.0, 6.0, 6.0, 10.0, 10.0, 10.0) val CENTER_SHAPE = createCuboidShape(6.0, 6.0, 6.0, 10.0, 10.0, 10.0)
val SIDE_SHAPES = mapOf<Direction, VoxelShape>( val SIDE_SHAPES = mapOf<Direction, VoxelShape>(
Direction.DOWN to createCuboidShape(6.0, 0.0, 6.0, 10.0, 6.0, 10.0), Direction.DOWN to createCuboidShape(6.0, 0.0, 6.0, 10.0, 6.0, 10.0),
@ -60,7 +61,7 @@ class CableBlock: Block(Settings.of(CABLE_MATERIAL)), NetworkCable {
} }
init { init {
defaultState = CONNECTIONS.values.fold(stateFactory.defaultState) { acc, prop -> defaultState = CONNECTIONS.values.fold(stateManager.defaultState) { acc, prop ->
acc.with(prop, CableConnection.OFF) acc.with(prop, CableConnection.OFF)
} }
} }
@ -75,7 +76,7 @@ class CableBlock: Block(Settings.of(CABLE_MATERIAL)), NetworkCable {
return set return set
} }
override fun appendProperties(builder: StateFactory.Builder<Block, BlockState>) { override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
super.appendProperties(builder) super.appendProperties(builder)
CONNECTIONS.values.forEach { CONNECTIONS.values.forEach {
builder.add(it) builder.add(it)
@ -88,7 +89,7 @@ class CableBlock: Block(Settings.of(CABLE_MATERIAL)), NetworkCable {
}) })
} }
override fun getStateForNeighborUpdate(state: BlockState, side: Direction, neighborState: BlockState, world: IWorld, blockPos_1: BlockPos, blockPos_2: BlockPos): BlockState { override fun getStateForNeighborUpdate(state: BlockState, side: Direction, neighborState: BlockState, world: WorldAccess, blockPos_1: BlockPos, blockPos_2: BlockPos): BlockState {
val prop = CONNECTIONS[side] val prop = CONNECTIONS[side]
val current = state[prop] val current = state[prop]
return when (current) { return when (current) {
@ -97,7 +98,7 @@ class CableBlock: Block(Settings.of(CABLE_MATERIAL)), NetworkCable {
} }
} }
private fun getConnectionStateInDirection(world: IWorld, pos: BlockPos, direction: Direction): CableConnection { private fun getConnectionStateInDirection(world: WorldAccess, pos: BlockPos, direction: Direction): CableConnection {
val state = world.getBlockState(pos.offset(direction)) val state = world.getBlockState(pos.offset(direction))
return when (state.block) { return when (state.block) {
this -> { this -> {
@ -112,7 +113,14 @@ class CableBlock: Block(Settings.of(CABLE_MATERIAL)), NetworkCable {
} }
} }
override fun activate(state: BlockState, world: World, pos: BlockPos, player: PlayerEntity, hand: Hand, hitResult: BlockHitResult): Boolean { override fun onUse(
state: BlockState,
world: World,
pos: BlockPos,
player: PlayerEntity,
hand: Hand,
hitResult: BlockHitResult
): ActionResult {
if (player.getStackInHand(hand).item == PhyItems.SCREWDRIVER) { if (player.getStackInHand(hand).item == PhyItems.SCREWDRIVER) {
val hitPos = Vec3d(hitResult.pos.x - pos.x, hitResult.pos.y - pos.y, hitResult.pos.z - pos.z) val hitPos = Vec3d(hitResult.pos.x - pos.x, hitResult.pos.y - pos.y, hitResult.pos.z - pos.z)
val hitConnection = SIDE_SHAPES.entries.firstOrNull { (_, shape) -> val hitConnection = SIDE_SHAPES.entries.firstOrNull { (_, shape) ->
@ -139,29 +147,20 @@ class CableBlock: Block(Settings.of(CABLE_MATERIAL)), NetworkCable {
} }
world.setBlockState(pos, newState) world.setBlockState(pos, newState)
} }
return true return ActionResult.SUCCESS
} }
return false return ActionResult.PASS
}
@Environment(EnvType.CLIENT)
override fun getRenderLayer(): BlockRenderLayer {
return BlockRenderLayer.TRANSLUCENT
}
override fun isOpaque(blockState_1: BlockState?): Boolean {
return false
} }
override fun isTranslucent(blockState_1: BlockState?, blockView_1: BlockView?, blockPos_1: BlockPos?): Boolean { override fun isTranslucent(blockState_1: BlockState?, blockView_1: BlockView?, blockPos_1: BlockPos?): Boolean {
return true return true
} }
override fun isSimpleFullBlock(blockState_1: BlockState?, blockView_1: BlockView?, blockPos_1: BlockPos?): Boolean { // override fun isSimpleFullBlock(blockState_1: BlockState?, blockView_1: BlockView?, blockPos_1: BlockPos?): Boolean {
return false // return false
} // }
override fun getOutlineShape(state: BlockState, world: BlockView, pos: BlockPos, context: EntityContext): VoxelShape { override fun getOutlineShape(state: BlockState, world: BlockView, pos: BlockPos, context: ShapeContext): VoxelShape {
return getShape(state) return getShape(state)
} }

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@ -5,11 +5,11 @@ import alexiil.mc.lib.attributes.AttributeProvider
import net.minecraft.block.Block import net.minecraft.block.Block
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.block.Material import net.minecraft.block.Material
import net.minecraft.entity.EntityContext import net.minecraft.block.ShapeContext
import net.minecraft.entity.LivingEntity import net.minecraft.entity.LivingEntity
import net.minecraft.item.ItemPlacementContext import net.minecraft.item.ItemPlacementContext
import net.minecraft.item.ItemStack import net.minecraft.item.ItemStack
import net.minecraft.state.StateFactory import net.minecraft.state.StateManager
import net.minecraft.state.property.EnumProperty import net.minecraft.state.property.EnumProperty
import net.minecraft.state.property.Properties import net.minecraft.state.property.Properties
import net.minecraft.util.Identifier import net.minecraft.util.Identifier
@ -18,13 +18,12 @@ import net.minecraft.util.math.Direction
import net.minecraft.util.shape.VoxelShape import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView import net.minecraft.world.BlockView
import net.minecraft.world.IWorld
import net.minecraft.world.World import net.minecraft.world.World
import net.minecraft.world.WorldAccess
import net.shadowfacts.phycon.PhysicalConnectivity import net.shadowfacts.phycon.PhysicalConnectivity
import net.shadowfacts.phycon.api.NetworkComponent import net.shadowfacts.phycon.api.NetworkComponent
import net.shadowfacts.phycon.block.BlockWithEntity import net.shadowfacts.phycon.block.BlockWithEntity
import net.shadowfacts.phycon.network.block.cable.CableBlock import net.shadowfacts.phycon.network.block.cable.CableBlock
import java.net.NoRouteToHostException
import java.util.* import java.util.*
/** /**
@ -67,7 +66,7 @@ class InterfaceBlock: BlockWithEntity<InterfaceBlockEntity>(Settings.of(Material
return EnumSet.of(state[CABLE_CONNECTION]) return EnumSet.of(state[CABLE_CONNECTION])
} }
override fun appendProperties(builder: StateFactory.Builder<Block, BlockState>) { override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
super.appendProperties(builder) super.appendProperties(builder)
builder.add(FACING) builder.add(FACING)
builder.add(CABLE_CONNECTION) builder.add(CABLE_CONNECTION)
@ -103,7 +102,7 @@ class InterfaceBlock: BlockWithEntity<InterfaceBlockEntity>(Settings.of(Material
} }
} }
override fun getStateForNeighborUpdate(state: BlockState, side: Direction, neighborState: BlockState, world: IWorld, pos: BlockPos, neighborPos: BlockPos): BlockState { override fun getStateForNeighborUpdate(state: BlockState, side: Direction, neighborState: BlockState, world: WorldAccess, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (neighborState.block is NetworkComponent && world.getBlockState(pos.offset(state[CABLE_CONNECTION])).block !is NetworkComponent) { if (neighborState.block is NetworkComponent && world.getBlockState(pos.offset(state[CABLE_CONNECTION])).block !is NetworkComponent) {
return state.with(CABLE_CONNECTION, side) return state.with(CABLE_CONNECTION, side)
} }
@ -114,7 +113,7 @@ class InterfaceBlock: BlockWithEntity<InterfaceBlockEntity>(Settings.of(Material
to.offer(getBlockEntity(world, pos)) to.offer(getBlockEntity(world, pos))
} }
override fun getOutlineShape(state: BlockState, world: BlockView, pos: BlockPos, context: EntityContext): VoxelShape { override fun getOutlineShape(state: BlockState, world: BlockView, pos: BlockPos, context: ShapeContext): VoxelShape {
return getShape(state[FACING], state[CABLE_CONNECTION]) return getShape(state[FACING], state[CABLE_CONNECTION])
} }

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@ -5,6 +5,7 @@ import alexiil.mc.lib.attributes.AttributeProvider
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.block.Material import net.minecraft.block.Material
import net.minecraft.entity.player.PlayerEntity import net.minecraft.entity.player.PlayerEntity
import net.minecraft.util.ActionResult
import net.minecraft.util.Hand import net.minecraft.util.Hand
import net.minecraft.util.Identifier import net.minecraft.util.Identifier
import net.minecraft.util.hit.BlockHitResult import net.minecraft.util.hit.BlockHitResult
@ -31,9 +32,9 @@ class TerminalBlock: BlockWithEntity<TerminalBlockEntity>(Settings.of(Material.M
override fun createBlockEntity(world: BlockView) = TerminalBlockEntity() override fun createBlockEntity(world: BlockView) = TerminalBlockEntity()
override fun activate(state: BlockState, world: World, pos: BlockPos, player: PlayerEntity, hand: Hand, hitResult: BlockHitResult): Boolean { override fun onUse(state: BlockState, world: World, pos: BlockPos, player: PlayerEntity, hand: Hand, hitResult: BlockHitResult): ActionResult {
getBlockEntity(world, pos)!!.onActivate(player) getBlockEntity(world, pos)!!.onActivate(player)
return true return ActionResult.SUCCESS
} }
override fun addAllAttributes(world: World, pos: BlockPos, state: BlockState, to: AttributeList<*>) { override fun addAllAttributes(world: World, pos: BlockPos, state: BlockState, to: AttributeList<*>) {

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@ -4,15 +4,20 @@ import alexiil.mc.lib.attributes.item.GroupedItemInv
import alexiil.mc.lib.attributes.item.ItemStackCollections import alexiil.mc.lib.attributes.item.ItemStackCollections
import alexiil.mc.lib.attributes.item.ItemStackUtil import alexiil.mc.lib.attributes.item.ItemStackUtil
import net.fabricmc.fabric.api.block.entity.BlockEntityClientSerializable import net.fabricmc.fabric.api.block.entity.BlockEntityClientSerializable
import net.fabricmc.fabric.api.container.ContainerProviderRegistry import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerFactory
import net.minecraft.block.BlockState
import net.minecraft.entity.ItemEntity import net.minecraft.entity.ItemEntity
import net.minecraft.entity.player.PlayerEntity import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.BasicInventory import net.minecraft.entity.player.PlayerInventory
import net.minecraft.inventory.Inventory import net.minecraft.inventory.Inventory
import net.minecraft.inventory.InventoryListener import net.minecraft.inventory.InventoryChangedListener
import net.minecraft.item.ItemStack import net.minecraft.item.ItemStack
import net.minecraft.nbt.CompoundTag import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.ListTag import net.minecraft.nbt.ListTag
import net.minecraft.network.PacketByteBuf
import net.minecraft.screen.ScreenHandler
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.LiteralText
import net.minecraft.util.Tickable import net.minecraft.util.Tickable
import net.shadowfacts.phycon.api.packet.Packet import net.shadowfacts.phycon.api.packet.Packet
import net.shadowfacts.phycon.api.util.MACAddress import net.shadowfacts.phycon.api.util.MACAddress
@ -21,7 +26,6 @@ import net.shadowfacts.phycon.network.DeviceBlockEntity
import net.shadowfacts.phycon.network.block.netinterface.InterfaceBlockEntity import net.shadowfacts.phycon.network.block.netinterface.InterfaceBlockEntity
import net.shadowfacts.phycon.network.packet.* import net.shadowfacts.phycon.network.packet.*
import net.shadowfacts.phycon.util.fromTag import net.shadowfacts.phycon.util.fromTag
import net.shadowfacts.phycon.util.insert
import net.shadowfacts.phycon.util.toTag import net.shadowfacts.phycon.util.toTag
import java.util.* import java.util.*
import kotlin.math.min import kotlin.math.min
@ -29,7 +33,7 @@ import kotlin.math.min
/** /**
* @author shadowfacts * @author shadowfacts
*/ */
class TerminalBlockEntity: DeviceBlockEntity(PhyBlockEntities.TERMINAL), InventoryListener, BlockEntityClientSerializable, Tickable { class TerminalBlockEntity: DeviceBlockEntity(PhyBlockEntities.TERMINAL), InventoryChangedListener, BlockEntityClientSerializable, Tickable {
companion object { companion object {
val LOCATE_REQUEST_TIMEOUT = 40 // ticks val LOCATE_REQUEST_TIMEOUT = 40 // ticks
@ -134,9 +138,18 @@ class TerminalBlockEntity: DeviceBlockEntity(PhyBlockEntities.TERMINAL), Invento
inventoryCache.clear() inventoryCache.clear()
sendToSingle(RequestInventoryPacket(macAddress)) sendToSingle(RequestInventoryPacket(macAddress))
ContainerProviderRegistry.INSTANCE.openContainer(TerminalContainer.ID, player) { buf -> val factory = object: ExtendedScreenHandlerFactory {
buf.writeBlockPos(pos) override fun createMenu(syncId: Int, playerInv: PlayerInventory, player: PlayerEntity): ScreenHandler? {
return TerminalScreenHandler(syncId, playerInv, this@TerminalBlockEntity)
} }
override fun getDisplayName() = LiteralText("Terminal")
override fun writeScreenOpeningData(player: ServerPlayerEntity, buf: PacketByteBuf) {
buf.writeBlockPos(this@TerminalBlockEntity.pos)
}
}
player.openHandledScreen(factory)
} }
addObserver() addObserver()
} }
@ -158,7 +171,7 @@ class TerminalBlockEntity: DeviceBlockEntity(PhyBlockEntities.TERMINAL), Invento
} }
} }
override fun onInvChange(inv: Inventory) { override fun onInventoryChanged(inv: Inventory) {
if (inv == internalBuffer && world != null && !world!!.isClient) { if (inv == internalBuffer && world != null && !world!!.isClient) {
markDirty() markDirty()
sync() sync()
@ -170,8 +183,8 @@ class TerminalBlockEntity: DeviceBlockEntity(PhyBlockEntities.TERMINAL), Invento
return super.toTag(tag) return super.toTag(tag)
} }
override fun fromTag(tag: CompoundTag) { override fun fromTag(state: BlockState, tag: CompoundTag) {
super.fromTag(tag) super.fromTag(state, tag)
internalBuffer.fromTag(tag.getList("InternalBuffer", 10)) internalBuffer.fromTag(tag.getList("InternalBuffer", 10))
} }

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@ -1,14 +1,14 @@
package net.shadowfacts.phycon.network.block.terminal package net.shadowfacts.phycon.network.block.terminal
import alexiil.mc.lib.attributes.item.ItemStackUtil import alexiil.mc.lib.attributes.item.ItemStackUtil
import net.minecraft.inventory.BasicInventory import net.minecraft.inventory.SimpleInventory
import net.minecraft.item.ItemStack import net.minecraft.item.ItemStack
import kotlin.math.min import kotlin.math.min
/** /**
* @author shadowfacts * @author shadowfacts
*/ */
class TerminalBufferInventory(size: Int): BasicInventory(size) { class TerminalBufferInventory(size: Int): SimpleInventory(size) {
enum class Mode { enum class Mode {
TO_NETWORK, FROM_NETWORK, UNASSIGNED TO_NETWORK, FROM_NETWORK, UNASSIGNED
@ -18,7 +18,7 @@ class TerminalBufferInventory(size: Int): BasicInventory(size) {
fun insertFromNetwork(stack: ItemStack): ItemStack { fun insertFromNetwork(stack: ItemStack): ItemStack {
var remaining = stack.copy() var remaining = stack.copy()
for (slot in 0 until invSize) { for (slot in 0 until size()) {
if (modes[slot] == Mode.TO_NETWORK) continue if (modes[slot] == Mode.TO_NETWORK) continue
remaining = insertFromNetwork(stack, slot) remaining = insertFromNetwork(stack, slot)
@ -33,9 +33,9 @@ class TerminalBufferInventory(size: Int): BasicInventory(size) {
private fun insertFromNetwork(stack: ItemStack, slot: Int): ItemStack { private fun insertFromNetwork(stack: ItemStack, slot: Int): ItemStack {
val mode = modes[slot] val mode = modes[slot]
if (mode == Mode.TO_NETWORK) return stack if (mode == Mode.TO_NETWORK) return stack
val current = getInvStack(slot) val current = getStack(slot)
if (current.isEmpty) { if (current.isEmpty) {
setInvStack(slot, stack) setStack(slot, stack)
modes[slot] = Mode.FROM_NETWORK modes[slot] = Mode.FROM_NETWORK
return ItemStack.EMPTY return ItemStack.EMPTY
} else if (ItemStackUtil.areEqualIgnoreAmounts(stack, current)) { } else if (ItemStackUtil.areEqualIgnoreAmounts(stack, current)) {
@ -49,11 +49,11 @@ class TerminalBufferInventory(size: Int): BasicInventory(size) {
} }
} }
override fun setInvStack(slot: Int, stack: ItemStack) { override fun setStack(slot: Int, stack: ItemStack) {
if (stack.isEmpty) { if (stack.isEmpty) {
modes[slot] = Mode.UNASSIGNED modes[slot] = Mode.UNASSIGNED
} }
super.setInvStack(slot, stack) super.setStack(slot, stack)
} }
} }

View File

@ -1,6 +1,6 @@
package net.shadowfacts.phycon.network.block.terminal package net.shadowfacts.phycon.network.block.terminal
import net.minecraft.container.Slot import net.minecraft.screen.slot.Slot
import net.minecraft.entity.player.PlayerEntity import net.minecraft.entity.player.PlayerEntity
import net.minecraft.inventory.Inventory import net.minecraft.inventory.Inventory
import net.minecraft.item.ItemStack import net.minecraft.item.ItemStack
@ -24,7 +24,7 @@ class TerminalFakeSlot(val terminal: TerminalBlockEntity, slot: Int, x: Int, y:
} }
class FakeInventory(val terminal: TerminalBlockEntity, val slot: Int): Inventory { class FakeInventory(val terminal: TerminalBlockEntity, val slot: Int): Inventory {
override fun getInvStack(_slot: Int): ItemStack { override fun getStack(_slot: Int): ItemStack {
if (slot >= terminal.cachedSortedNetItems.size) return ItemStack.EMPTY if (slot >= terminal.cachedSortedNetItems.size) return ItemStack.EMPTY
return terminal.cachedSortedNetItems[slot] return terminal.cachedSortedNetItems[slot]
} }
@ -35,26 +35,26 @@ class FakeInventory(val terminal: TerminalBlockEntity, val slot: Int): Inventory
override fun clear() { override fun clear() {
} }
override fun setInvStack(p0: Int, p1: ItemStack?) { override fun setStack(p0: Int, p1: ItemStack?) {
} }
override fun removeInvStack(p0: Int): ItemStack { override fun removeStack(p0: Int): ItemStack {
return ItemStack.EMPTY return ItemStack.EMPTY
} }
override fun canPlayerUseInv(p0: PlayerEntity?): Boolean { override fun canPlayerUse(p0: PlayerEntity?): Boolean {
return false return false
} }
override fun getInvSize(): Int { override fun size(): Int {
return 1 return 1
} }
override fun takeInvStack(p0: Int, p1: Int): ItemStack { override fun removeStack(p0: Int, p1: Int): ItemStack {
return ItemStack.EMPTY return ItemStack.EMPTY
} }
override fun isInvEmpty(): Boolean { override fun isEmpty(): Boolean {
return false return false
} }

View File

@ -1,9 +1,11 @@
package net.shadowfacts.phycon.network.block.terminal package net.shadowfacts.phycon.network.block.terminal
import com.mojang.blaze3d.platform.GlStateManager import com.mojang.blaze3d.platform.GlStateManager
import net.minecraft.client.gui.screen.ingame.AbstractContainerScreen import net.minecraft.client.gui.screen.ingame.HandledScreen
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.entity.player.PlayerInventory import net.minecraft.entity.player.PlayerInventory
import net.minecraft.text.LiteralText import net.minecraft.text.LiteralText
import net.minecraft.text.Text
import net.minecraft.util.Identifier import net.minecraft.util.Identifier
import net.shadowfacts.phycon.PhysicalConnectivity import net.shadowfacts.phycon.PhysicalConnectivity
@ -11,30 +13,29 @@ import net.shadowfacts.phycon.PhysicalConnectivity
* @author shadowfacts * @author shadowfacts
*/ */
// todo: translate title // todo: translate title
class TerminalScreen(container: TerminalContainer, playerInv: PlayerInventory): AbstractContainerScreen<TerminalContainer>(container, playerInv, LiteralText("Terminal")) { class TerminalScreen(handler: TerminalScreenHandler, playerInv: PlayerInventory, title: Text): HandledScreen<TerminalScreenHandler>(handler, playerInv, title) {
companion object { companion object {
val BACKGROUND = Identifier(PhysicalConnectivity.MODID, "textures/gui/terminal.png") val BACKGROUND = Identifier(PhysicalConnectivity.MODID, "textures/gui/terminal.png")
} }
init { init {
containerWidth = 252 backgroundWidth = 252
containerHeight = 222 backgroundHeight = 222
} }
override fun drawForeground(mouseX: Int, mouseY: Int) { override fun drawForeground(matrixStack: MatrixStack, mouseX: Int, mouseY: Int) {
font.draw(title.asFormattedString(), 65f, 6f, 0x404040) textRenderer.draw(matrixStack, title, 65f, 6f, 0x404040)
font.draw(playerInventory.displayName.asFormattedString(), 65f, containerHeight - 94f, 0x404040) textRenderer.draw(matrixStack, playerInventory.displayName, 65f, backgroundHeight - 94f, 0x404040)
// todo: translate this // todo: translate this
font.draw("Buffer", 7f, 6f, 0x404040) textRenderer.draw(matrixStack, "Buffer", 7f, 6f, 0x404040)
} }
override fun drawBackground(delta: Float, mouseX: Int, mouseY: Int) { override fun drawBackground(matrixStack: MatrixStack, delta: Float, mouseX: Int, mouseY: Int) {
GlStateManager.color4f(1f, 1f, 1f, 1f) GlStateManager.color4f(1f, 1f, 1f, 1f)
minecraft!!.textureManager.bindTexture(BACKGROUND) client!!.textureManager.bindTexture(BACKGROUND)
val x = (width - containerWidth) / 2 val x = (width - backgroundWidth) / 2
val y = (height - containerHeight) / 2 val y = (height - backgroundHeight) / 2
blit(x, y, 0, 0, containerWidth, containerHeight) drawTexture(matrixStack, x, y, 0, 0, backgroundWidth, backgroundHeight)
} }
} }

View File

@ -1,25 +1,31 @@
package net.shadowfacts.phycon.network.block.terminal package net.shadowfacts.phycon.network.block.terminal
import net.minecraft.container.Container import net.minecraft.screen.slot.Slot
import net.minecraft.container.Slot import net.minecraft.screen.slot.SlotActionType
import net.minecraft.container.SlotActionType
import net.minecraft.entity.player.PlayerEntity import net.minecraft.entity.player.PlayerEntity
import net.minecraft.entity.player.PlayerInventory import net.minecraft.entity.player.PlayerInventory
import net.minecraft.item.ItemStack import net.minecraft.item.ItemStack
import net.minecraft.network.PacketByteBuf
import net.minecraft.screen.ScreenHandler
import net.minecraft.util.Identifier import net.minecraft.util.Identifier
import net.shadowfacts.phycon.PhysicalConnectivity import net.shadowfacts.phycon.PhysicalConnectivity
import net.shadowfacts.phycon.init.PhyBlocks
import net.shadowfacts.phycon.init.PhyScreens
import kotlin.math.ceil import kotlin.math.ceil
import kotlin.math.min import kotlin.math.min
/** /**
* @author shadowfacts * @author shadowfacts
*/ */
class TerminalContainer(syncId: Int, playerInv: PlayerInventory, val terminal: TerminalBlockEntity): Container(null, syncId) { class TerminalScreenHandler(syncId: Int, playerInv: PlayerInventory, val terminal: TerminalBlockEntity): ScreenHandler(PhyScreens.TERMINAL_SCREEN_HANDLER, syncId) {
companion object { companion object {
val ID = Identifier(PhysicalConnectivity.MODID, "terminal") val ID = Identifier(PhysicalConnectivity.MODID, "terminal")
} }
constructor(syncId: Int, playerInv: PlayerInventory, buf: PacketByteBuf):
this(syncId, playerInv, PhyBlocks.TERMINAL.getBlockEntity(playerInv.player.world, buf.readBlockPos())!!)
init { init {
// network // network
for (y in 0 until 6) { for (y in 0 until 6) {
@ -61,14 +67,14 @@ class TerminalContainer(syncId: Int, playerInv: PlayerInventory, val terminal: T
if (slotId in 0 until 54) { if (slotId in 0 until 54) {
// the slot clicked was one of the network stacks // the slot clicked was one of the network stacks
if (actionType == SlotActionType.QUICK_MOVE) { if (actionType == SlotActionType.QUICK_MOVE) {
val stack = slotList[slotId].stack val stack = slots[slotId].stack
if (!stack.isEmpty && !player.world.isClient) { if (!stack.isEmpty && !player.world.isClient) {
terminal.requestItem(stack, min(stack.count, stack.maxCount)) terminal.requestItem(stack, min(stack.count, stack.maxCount))
} }
} else if (actionType == SlotActionType.PICKUP && clickData == 1) { } else if (actionType == SlotActionType.PICKUP && clickData == 1) {
if (clickData == 1) { if (clickData == 1) {
// right click, request half stack // right click, request half stack
val stack = slotList[slotId].stack val stack = slots[slotId].stack
if (!stack.isEmpty && !player.world.isClient) { if (!stack.isEmpty && !player.world.isClient) {
terminal.requestItem(stack, ceil(min(stack.count, stack.maxCount) / 2f).toInt()) terminal.requestItem(stack, ceil(min(stack.count, stack.maxCount) / 2f).toInt())
} }

View File

@ -1,7 +1,7 @@
package net.shadowfacts.phycon.util package net.shadowfacts.phycon.util
import alexiil.mc.lib.attributes.item.ItemStackUtil import alexiil.mc.lib.attributes.item.ItemStackUtil
import net.minecraft.inventory.BasicInventory import net.minecraft.inventory.SimpleInventory
import net.minecraft.item.ItemStack import net.minecraft.item.ItemStack
import net.minecraft.nbt.CompoundTag import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.ListTag import net.minecraft.nbt.ListTag
@ -11,10 +11,10 @@ import kotlin.math.min
/** /**
* @author shadowfacts * @author shadowfacts
*/ */
fun BasicInventory.toTag(): ListTag { fun SimpleInventory.toTag(): ListTag {
val list = ListTag() val list = ListTag()
for (slot in 0 until invSize) { for (slot in 0 until size()) {
val stack = getInvStack(slot) val stack = getStack(slot)
if (!stack.isEmpty) { if (!stack.isEmpty) {
val stackTag = stack.toTag(CompoundTag()) val stackTag = stack.toTag(CompoundTag())
stackTag.putInt("Slot", slot) stackTag.putInt("Slot", slot)
@ -24,22 +24,22 @@ fun BasicInventory.toTag(): ListTag {
return list return list
} }
fun BasicInventory.fromTag(list: ListTag) { fun SimpleInventory.fromTag(list: ListTag) {
if (list.listType != 10) throw RuntimeException("Can't decode BasicInventory from list tag that does not contain compound tags") if (list.elementType != 10.toByte()) throw RuntimeException("Can't decode BasicInventory from list tag that does not contain compound tags")
this.clear() this.clear()
for (tag in list) { for (tag in list) {
val compound = tag as CompoundTag val compound = tag as CompoundTag
val stack = ItemStack.fromTag(compound) val stack = ItemStack.fromTag(compound)
val slot = compound.getInt("Slot") val slot = compound.getInt("Slot")
setInvStack(slot, stack) setStack(slot, stack)
} }
} }
fun BasicInventory.insert(stack: ItemStack, slot: Int): ItemStack { fun SimpleInventory.insert(stack: ItemStack, slot: Int): ItemStack {
@Suppress("NAME_SHADOWING") val stack = stack.copy() @Suppress("NAME_SHADOWING") val stack = stack.copy()
val current = getInvStack(slot) val current = getStack(slot)
if (current.isEmpty) { if (current.isEmpty) {
setInvStack(slot, stack) setStack(slot, stack)
return ItemStack.EMPTY return ItemStack.EMPTY
} else if (ItemStackUtil.areEqualIgnoreAmounts(stack, current)) { } else if (ItemStackUtil.areEqualIgnoreAmounts(stack, current)) {
val toTransfer = min(current.maxCount - current.count, stack.count) val toTransfer = min(current.maxCount - current.count, stack.count)
@ -51,9 +51,9 @@ fun BasicInventory.insert(stack: ItemStack, slot: Int): ItemStack {
} }
} }
fun BasicInventory.insert(stack: ItemStack): ItemStack { fun SimpleInventory.insert(stack: ItemStack): ItemStack {
var remaining = stack var remaining = stack
for (slot in 0 until invSize) { for (slot in 0 until size()) {
remaining = insert(stack, slot) remaining = insert(stack, slot)
if (remaining.isEmpty) { if (remaining.isEmpty) {
break break