2014-09-07 22:39:40 +00:00
|
|
|
<img src="https://dl.dropboxusercontent.com/u/148921/assets/logo.svg" width="100" />
|
2014-09-07 21:48:09 +00:00
|
|
|
|
2014-09-07 21:45:51 +00:00
|
|
|
Adds animated GIF support to UIKit. For the Japanese prefecture, click [here](https://goo.gl/maps/CCeAc).
|
2014-09-06 14:17:20 +00:00
|
|
|
|
2014-09-07 21:45:51 +00:00
|
|
|
#### Why?
|
2014-09-07 22:36:05 +00:00
|
|
|
|
2014-09-07 21:45:51 +00:00
|
|
|
Because Apple's `+animatedImage*` sucks, and the few third party implementations that
|
|
|
|
got it right (see [Credits](#credits)) still require you to use a `UIImageView` subclass.
|
|
|
|
|
|
|
|
#### How?
|
|
|
|
|
|
|
|
Gifu is a `UIImage` subclass and `UIImageView` extension written in Swift.
|
|
|
|
It uses `CADisplayLink` to animate the view and only keeps a limited number of
|
|
|
|
frames in-memory, which exponentially minimizes memory usage for large GIF files (+300
|
|
|
|
frames).
|
|
|
|
|
|
|
|
The figure below summarizes how this works in practice. Given an image
|
2014-09-08 09:24:50 +00:00
|
|
|
containing 10 frames, Gifu will load the current frame (red), pre-load the next two frames in this example (orange),
|
2014-09-07 21:45:51 +00:00
|
|
|
and nullify all the other frames to free up memory (gray):
|
|
|
|
|
2014-09-07 22:36:05 +00:00
|
|
|
<img src="https://raw.githubusercontent.com/kaishin/gifu/master/figure.gif" width="300" />
|
2014-09-07 21:45:51 +00:00
|
|
|
|
|
|
|
#### Usage
|
|
|
|
|
|
|
|
Use git submodules or drag-and-drop the files in your Xcode project. I can't
|
|
|
|
believe I'm saying this in 2014.
|
|
|
|
|
|
|
|
Once done, you can call `setAnimatableImage(named:)` or
|
|
|
|
`setAnimatableImage(data:)` on your `UIImageView` (or its subclass):
|
|
|
|
|
|
|
|
```swift
|
|
|
|
let imageView = UIImageView(...)
|
|
|
|
|
|
|
|
imageView.setAnimatableImage(named: "computer-kid.gif")
|
|
|
|
// or
|
|
|
|
imageView.setAnimatableImage(data: NSData(...))
|
|
|
|
```
|
|
|
|
|
2014-09-07 22:48:47 +00:00
|
|
|
You can start/stop the animation using `UIImageView`'s `startAnimating()` and
|
|
|
|
`stopAnimating()`.
|
|
|
|
|
2014-09-10 19:44:28 +00:00
|
|
|
You can find a demo app in this [branch](https://github.com/kaishin/gifu/tree/demo) (requires Xcode 6).
|
2014-09-10 19:36:06 +00:00
|
|
|
|
|
|
|
<img src="https://raw.githubusercontent.com/kaishin/gifu/demo/demo.gif" width="300" />
|
2014-09-07 22:48:47 +00:00
|
|
|
|
|
|
|
#### Compatibility
|
|
|
|
|
|
|
|
- iOS 7+
|
2014-09-07 22:36:05 +00:00
|
|
|
|
2014-09-10 19:36:06 +00:00
|
|
|
#### Roadmap
|
2014-09-07 21:45:51 +00:00
|
|
|
|
|
|
|
The usual suspects:
|
|
|
|
|
|
|
|
- Add documentation.
|
|
|
|
- Write some basic tests.
|
|
|
|
|
2014-09-10 19:36:06 +00:00
|
|
|
Needless to say, you are welcome to contribute.
|
2014-09-07 21:45:51 +00:00
|
|
|
|
|
|
|
#### Credits
|
|
|
|
|
|
|
|
- The animation technique described above was originally spotted on
|
|
|
|
[OLImageView](https://github.com/ondalabs/OLImageView), then improved in [YLGIFImage](https://github.com/liyong03/YLGIFImage).
|
|
|
|
|
|
|
|
- The font used in the logo is [Azuki](http://www.myfonts.com/fonts/bluevinyl/azuki/)
|
|
|
|
|
|
|
|
- Kudos to my colleague [Tony DiPasquale](https://github.com/tonyd256) for helping out with the factory methods.
|
|
|
|
|
2014-09-10 19:41:13 +00:00
|
|
|
- The characters used in the icon and example image in the demo are from [Samurai Champloo](https://en.wikipedia.org/wiki/Samurai_Champloo).
|
2014-09-10 19:44:28 +00:00
|
|
|
|
2014-09-07 21:45:51 +00:00
|
|
|
#### License
|
|
|
|
|
|
|
|
See LICENSE.
|