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4 Commits

3 changed files with 75 additions and 25 deletions

View File

@ -22,35 +22,50 @@ struct ContentView: View {
var body: some View { var body: some View {
GeometryReader { (geometry) in GeometryReader { (geometry) in
VStack { VStack {
HStack { Spacer()
Text("Held:") HStack(alignment: .top, spacing: 8) {
if self.controller.heldTetromino != nil { VStack {
Group { Text("Held")
TetrominoView(tetromino: self.controller.heldTetromino!) if self.controller.heldTetromino != nil {
}.frame(width: 50, height: 50, alignment: .center) Group {
} else { TetrominoView(tetromino: self.controller.heldTetromino!)
Rectangle().foregroundColor(.clear).frame(width: 50, height: 50) }.frame(width: 50, height: 50, alignment: .center)
} else {
Rectangle().foregroundColor(.clear).frame(width: 50, height: 50)
}
} }
.padding(.leading, 8)
BoardView(board: self.$controller.board, currentPiece: self.$controller.currentPiece, droppedPiece: self.$controller.currentPieceAtDropPoint)
.aspectRatio(CGSize(width: self.controller.width, height: self.controller.height), contentMode: .fit)
.onAppear(perform: self.startTimer)
.onDisappear(perform: self.stopTimer)
.onTapGesture(perform: self.onTap)
.gesture(self.horizDragGesture(geometry: geometry).simultaneously(with: self.verticalDragGesture))
// .gesture(ExclusiveGesture(horizDragGesture, verticalDragGesture))
// .gesture(horizDragGesture.simultaneously(with: verticalDragGesture))
VStack {
Text("Next")
NextTetromioesView(tetrominoes: self.controller.nextTetrominoes).frame(width: 50)
}
.padding(.trailing, 8)
} }
BoardView(board: self.$controller.board, currentPiece: self.$controller.currentPiece, droppedPiece: self.$controller.currentPieceAtDropPoint) Spacer()
.aspectRatio(CGSize(width: self.controller.width, height: self.controller.height), contentMode: .fit)
.onAppear(perform: self.startTimer)
.onDisappear(perform: self.stopTimer)
.onTapGesture(perform: self.onTap)
.gesture(self.horizDragGesture(geometry: geometry).simultaneously(with: self.verticalDragGesture))
// .gesture(ExclusiveGesture(horizDragGesture, verticalDragGesture))
// .gesture(horizDragGesture.simultaneously(with: verticalDragGesture))
HStack { HStack {
Button(action: { self.controller.rotate(direction: .counterClockwise) }) {
Image(systemName: "gobackward").resizable().frame(width: 50, height: 50)
}
.padding(.leading, 25)
Button(action: self.onTap) { Button(action: self.onTap) {
Image(systemName: "goforward").resizable().frame(width: 50, height: 50) Image(systemName: "goforward").resizable().frame(width: 50, height: 50)
} }
.padding(.leading, 50) .padding(.leading, 25)
Spacer() Spacer()
DPadView(up: self.controller.hold, down: self.controller.drop, left: self.controller.left, right: self.controller.right) DPadView(up: self.controller.hold, down: self.controller.drop, left: self.controller.left, right: self.controller.right)
.frame(width: 150, height: 150) .frame(width: 150, height: 150)
.padding(.trailing, 50) .padding(.trailing, 25)
} }
Spacer()
} }
} }
} }
@ -58,7 +73,8 @@ struct ContentView: View {
func horizDragGesture(geometry: GeometryProxy) -> some Gesture { func horizDragGesture(geometry: GeometryProxy) -> some Gesture {
DragGesture(coordinateSpace: .global) DragGesture(coordinateSpace: .global)
.onChanged { (state) in .onChanged { (state) in
guard let currentPiece = self.controller.currentPiece else { return } guard case .playing(.normal) = self.controller.state,
let currentPiece = self.controller.currentPiece else { return }
if self.initialXPosition == nil { if self.initialXPosition == nil {
self.initialXPosition = currentPiece.topLeft.0 self.initialXPosition = currentPiece.topLeft.0
} }

View File

@ -12,9 +12,9 @@ import Combine
public class GameController: ObservableObject { public class GameController: ObservableObject {
public let width = 10 public let width = 10
public let height = 16 public let height = 20
var state: GameState = .waitingForStart public var state: GameState = .waitingForStart
@Published public var board: GameBoard @Published public var board: GameBoard
@ -24,6 +24,7 @@ public class GameController: ObservableObject {
} }
} }
@Published public var currentPieceAtDropPoint: GamePiece? @Published public var currentPieceAtDropPoint: GamePiece?
@Published public var nextTetrominoes: [Tetromino] = [.random(), .random(), .random()]
@Published public var heldTetromino: Tetromino? @Published public var heldTetromino: Tetromino?
public var ended: Bool { public var ended: Bool {
@ -41,8 +42,9 @@ public class GameController: ObservableObject {
} }
func nextPiece() { func nextPiece() {
let tetromino = Tetromino.random() let tetromino = nextTetrominoes.removeFirst()
currentPiece = GamePiece(tetromino: tetromino, topLeft: ((width - tetromino.shape.count) / 2, 0)) currentPiece = GamePiece(tetromino: tetromino, topLeft: ((width - tetromino.shape.count) / 2, 0))
nextTetrominoes.append(.random())
} }
func finalizePiece() { func finalizePiece() {
@ -153,12 +155,12 @@ public class GameController: ObservableObject {
} }
enum GameState { public enum GameState {
case waitingForStart case waitingForStart
case playing(PlayState) case playing(PlayState)
} }
enum PlayState { public enum PlayState {
case normal case normal
case dropped case dropped
case switched case switched

View File

@ -0,0 +1,32 @@
//
// NextTetrominoesView.swift
// Tetris
//
// Created by Shadowfacts on 10/16/19.
// Copyright © 2019 Shadowfacts. All rights reserved.
//
import SwiftUI
import TetrisKit
public struct NextTetromioesView: View {
let tetrominoes: [Tetromino]
public init(tetrominoes: [Tetromino]) {
self.tetrominoes = tetrominoes
}
public var body: some View {
VStack {
ForEach(0..<self.tetrominoes.count, id: \.self) { (index) in
TetrominoView(tetromino: self.tetrominoes[index]).aspectRatio(1, contentMode: .fit)
}
}
}
}
struct NextTetrominoesView_Previews: PreviewProvider {
static var previews: some View {
NextTetromioesView(tetrominoes: [.t, .l, .z])
}
}