Tetris/Tetris Mac/AppDelegate.swift

35 lines
989 B
Swift

//
// AppDelegate.swift
// Tetris Mac
//
// Created by Shadowfacts on 10/16/19.
// Copyright © 2019 Shadowfacts. All rights reserved.
//
import Cocoa
import SwiftUI
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
var window: NSWindow!
func applicationDidFinishLaunching(_ aNotification: Notification) {
// Create the window and set the content view.
window = NSWindow(
contentRect: NSRect(x: 0, y: 0, width: 634, height: 804),
styleMask: [.titled, .closable, .miniaturizable, .resizable, .fullSizeContentView],
backing: .buffered, defer: false)
window.center()
window.setFrameAutosaveName("Main Window")
window.contentViewController = TetrisViewController()
window.title = "Tetris"
window.makeKeyAndOrderFront(nil)
}
func applicationWillTerminate(_ aNotification: Notification) {
// Insert code here to tear down your application
}
}