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# ![Gifu](https://db.tt/mZ1iMNXO)
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[![Travis ](https://travis-ci.org/kaishin/Gifu.svg?branch=master )](https://travis-ci.org/kaishin/Gifu) [![Carthage compatible ](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat )](https://github.com/Carthage/Carthage) [![Join the chat at https://gitter.im/kaishin/gifu ](https://badges.gitter.im/kaishin/gifu.svg )](https://gitter.im/kaishin/gifu)
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Adds performant animated GIF support to UIKit. If you're looking for the Japanese prefecture, click [here ](https://goo.gl/maps/CCeAc ).
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#### How?
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Gifu uses a `UIImageView` subclass and an animator that keeps track of frames and their durations.
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It uses `CADisplayLink` to animate the view and only keeps a limited number of
resized frames in-memory, which exponentially minimizes memory usage for large GIF files (+300 frames).
The figure below summarizes how this works in practice. Given an image
containing 10 frames, Gifu will load the current frame (red), pre-load the next two frames in this example (orange), and nullify all the other frames to free up memory (gray):
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< img src = "https://db.tt/ZLfx23hg" width = "300" / >
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#### Install
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#### [Carthage](https://github.com/Carthage/Carthage)
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- Add the following to your Cartfile: `github "kaishin/Gifu"`
- Then run `carthage update`
- Follow the current instructions in [Carthage's README][carthage-installation]
for up to date installation instructions.
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[carthage-installation]: https://github.com/Carthage/Carthage#adding-frameworks-to-an-application
#### [CocoaPods](http://cocoapods.org)
- Add the following to your [Podfile ](http://guides.cocoapods.org/using/the-podfile.html ): `pod 'Gifu'`
- You will also need to make sure you're opting into using frameworks: `use_frameworks!`
- Then run `pod install` with CocoaPods 0.36 or newer.
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#### Usage
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Start by instantiating an `AnimatableImageView` either in code or Interface Builder, then call `animateWithImage(named:)` or `animateWithImageData(data:)` on it.
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```swift
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let imageView = AnimatableImageView(frame: CGRect(...))
imageView.animateWithImage(named: "mugen.gif")
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```
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You can stop the animation anytime using `imageView.stopAnimatingGIF()` , and resume
it using `imageView.startAnimatingGIF()` .
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The `isAnimatingGIF()` method returns the current animation state of the view if it has an animatable image.
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See the [full documentation ](http://kaishin.github.io/gifu/ ).
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#### Demo App
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Clone or download the repository and open `Gifu.xcworkspace` to check out the demo app.
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#### Compatibility
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- iOS 8+
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#### Roadmap
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- Add ability to set the frame-rate
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#### Contributors
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- [Reda Lemeden ](https://github.com/kaishin )
- [Tony DiPasquale ](https://github.com/tonyd256 )
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#### Misc
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- The font used in the logo is [Azuki ](http://www.myfonts.com/fonts/bluevinyl/azuki/ )
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- The characters used in the icon and example image in the demo are from [Samurai Champloo ](https://en.wikipedia.org/wiki/Samurai_Champloo ).
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#### License
See LICENSE.